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Power Blade

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Arcade
...
...
NES
80
4.0
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Description

It is the year 2191, and Earth's blissful existence was governed by a master computer. Then suddenly, its master control program malfunctioned, and people panicked ensuring total chaos. Secret Agent Nova is called in to locate agents located in six sectors. These agents hold an ID card which Nova must acquire to gain access to the security room within each sector. There, he must defeat the guards and obtain secret tape units, and if Nova obtains six of these, he will be able to gain entry to the control center and defeat the guard to destroy the computer and restore order to society.

Power Blade is a platform game, in which you must run through the level, destroying various enemies, and exit through the door. However, you can't leave each sector without locating agents. By destroy enemies, you can get power-ups which restore your energy or upgrade your weapon. Occasionally, you can get a special power-up which transforms you into a Mech, which has a special attack mode and an three units of energy.

You must get through each sector before time runs out. You can leave a sector without getting the ID card and go to another sector, and come back when you're ready.

Power Blade is the significantly altered US Version of Power Blazer

Screenshots

Power Blade NES There's that robotic crab again
Power Blade NES Boss
Power Blade NES Boss
Power Blade NES Boss (2)

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The Press Says

NES Player NES 2001 5 out of 5 100
Mean Machines NES Nov, 1991 88 out of 100 88
The DOS Spirit NES Jul 08, 2013 5 out of 6 83
Hardcore Gaming 101 NES 2000 8 out of 10 80
Nintendo Power Magazine NES Apr, 1991 4 out of 5 80
NES Center NES 2001 7.5 out of 10 75
ASM (Aktueller Software Markt) NES Jan, 1992 7 out of 12 58

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Trivia

Before Power Blazer was released in the US as Power Blade, it underwent some considerable changes and was almost dropped completely

The changes are as follows:

Graphical changes: Modified cutscenes, a completely new intro cinematic, new player-sprite, modified and new enemy sprites and bosses. The background graphics also received a complete overhaul although the themes for the different levels are the same and some background graphics are re-used.

Changes in gameplay: The main character is faster and jumps higher. The boomerang can be thrown in 8 directions instead of just straight ahead. The Boomerang's energy bar recharges faster and its range is higher. There is also a power-up that enables the player to throw several boomerangs at once.

The level design is completely different. While the levels in Power Blazer were strictly linear, in Power Blade, there are different paths that can be taken, and the player is required to find a key-card to finish a level. Several new enemy types are introduced and the attack patterns of old enemies were changed. The boss-fights are almost identical apart from graphical changes. Finally, the Power Suit is another feature unique to the US release.
Contributed to by Michael Cassidy (4507) and *Katakis* (37494)