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Credits | | Directed by | Mathijs de Jonge | | Produced by | Steven Ter Heide | | Lead Art | Arjen Bokhoven | | Lead Programming | Frank Compagner | | Lead Design | Mathijs de Jonge | | Music Composed by | Joris de Man | | Sound Design | Nati Zeidenstadt | Game Design | | Campaign Mode | Cho-Yan Wong, Faried Verheul, Jonathan Phillips, Malcolm Grant | | Multi‑player | Aki Raula, Steven Delrue | | Challenge Games | Steven Delrue | | Cooperative Mode | Cho-Yan Wong | | Mechanics | Aki Raula | | Bosses | Dennis Zopfi, Faried Verheul, Jonathan Phillips | | Story | Dennis Zopfi, Mathijs de Jonge | | Screenplay | Philip Lawrence | Art | | Art Direction | Meindert Ekkelenkamp, Dennis Zopfi | | Texturing | Fran Saa | | Animation & Cutscenes | Espen Sogn | | Story Boarding, Cutscene Directing | Dennis Zopfi | | Visual Effects | Guillermo Toston Bartolome | | Modelling & Texturing | Edward Noble, Rudy Massar, Sytho Holwerda, Tobias Wanke | | Lighting & Collision | Steven Tjoe | | Technical Art | Dirk Boer, Pepijn Jansen | | Additional Art | Lennart Franken | Programming | | Game Engine | Jorrit Rouwé | | Game Code | Kasper J. Wessing, Stefan Lauwers | | Interface | Chaime Korper | | AI | Sandro Furini | | Al Technology | Arjen Beij, Robert Morcus, Remco Straatman | | Code Support | HouseMarque | Visual Design | | Lead | Roy Postma | | Producer | Angie Smets | | Visual Design | Kjetil Nystuen, Michel Voogt, Miguel Angel Martinez, Roland IJzermans, Roy Postma, Xavier Marquis | | Interface Design | Martijn Venrooy | | Marketing & Packaging | Andrew Ley, Roy Postma, Xavier Marquis | Tech Team | | Lead | Michiel van der Leeuw | | Engine | Guido De Haan, Jeffrey Exterkate, Nathan Vos, Sam Megens | | Tools | Ingo Haumann, Niels Duijn | | Sound | Jeffrey Exterkate, Sam Megens | Test Department | | Lead | Seb Downie (MotherH) | | Testers | Dennis Griesheimer, Lucas Van Muiswinkel, Rob Fraats, Vincent Amse | Pre-Production | | Lead Artist | Stefan Radermacher | | Lead Programmer | Jorrit Rouwé | | Game Designer | Gerrit Lindeboom | | Tech Programmer | John-Pierre Verhagen | | AI Programmers | Hylke Kleve, Vaggelis Livaditis | Management | | Director | Hermen Hulst | | Development Director | Arjan Brussee | Sony Computer Entertainment Europe | | Producer | Elliott Martin | | Senior Producer | Ivan Davies | | Executive Producer | John Rostron | | External Development Co-ordinators | Joanne Richardson, Angela Kaston | | Vice President Marketing | Simon Rutter | | Product Marketing Director | Mark Hardy | | Senior Product Manager | Jon Anning | | Head of software PR | Charlotte Panther | | Assistant PR / Events Manager | Roxana Daneshmand | | Graphic Designer | Mike Alder | | Copywriter | Sam Holding | | European Release Manager | Louise Welch | | New Release Administrator | Robert Walker | | Print Production Controller | Matthew Bristow | | Merchandise Buyer | David Pegg | | Head of First Party QA | Shawn Layden | | FPQA Manager | David Parkinson | | FPQA Functionality Supervisor | Jim McCabe | | Functionality Lead Testers | Simon King, Jason Platt | | Assistant Lead Testers | Fraser McLachlan, Robert Karp, Neil Edwards | | Functionality Testers | Gary Ellison, Robert English, Jonathan Georgious, Alan Merrett, Rowan Lee, Garreg Hansen, Mike Lunt, Paul Longley, Mark Comerford, Steven Gow, Joey Pereira, Kevin Crawford, Christopher Pierce, Alan Gamble, Gary Jones | | FPQA TRC Supervisor | Paul French | | Lead TRC Tester | John Hale | | TRC Tellers | Michael Kennedy, Mark Warburton, Chris Hopley, Kevin McCormack, Daniel Giles, Martin Hougton | | Localisation Supervisor | Nadine Martin | | Localisation Load Tester | Silvia Ferrero | | Localisation Testers | Yolanda Akil, José M. Flores, Rafael Deogracias, Alberto Pérez, Pauline Brisoux, Cédric Gérard, Harouna Camara, William Kandot, Aurélien Mouliets, Paolo Parrucci, Daniele Tacconi, Gianni Bianchini, Cesare Sivo, Daniele De Blasio, Katharine Tropf, Matthias Pokorny, Julia Aigner, Katharina Scharpf, Julia Schindler | | Head of Format QA | Geoff Rens | | Format QA Manager | Dave Bennett | | Data Mastering Centre | Craig Duddle, Christopher Stanley, Neil Pemberton, Stephen Allen, Phil Adams | | Planning & Localisation | Vanessa Wood | | Manager Planning & Localisation Co-ordinator | Jennifer Rees | | Planning & Localisation Co-ordinator | Nadège Josa | | Legal & Business Affairs Manager | Tom Weston | | Legal & Business Affairs Associate | Matthew Knight | | Legal & Business Affairs Assistant | Nathalie Closs | | President World Wide Studios | Phil Harrison | | Vice President SCE WWS Europe | Michael Denny | | Special Thanks | Lucie Friar (Maverick Media), Linda Vezzoli (Maverick Media), Anthony McGaw (Babel Media), Ashley Parker (Babel Media), Keith Russel (Babel Media), Hugh Spencer (NCS), Mike Kavallierou (Tech Support), Matt O'Driscoll, Gareth Peddie, James Smith, Seonaidh Davenport, Ste Curran, Ben Duncan, Peter Hawley, Carin Martinsson | English Voice Acting | | Jan Templar | Nigel Whitmey | | Rico Velasquez | Tom Clarke-Hill | | Luger | Jennifer Lawrence | | General Armin Metrac | Chris Fairbank | | Colonel Cobar | Blake Ritson | | Evelyn Batten | Larissa Murray | | Heff Milcher, ISA Generic | Peter Marinker | | General Dwight Stratson, ISA Generic | Vince Marcello | | Hakha, KGH Generic, HGH Infantry | Robbie Stevens | | ISA Demolition Guy, ISA Generic | John Schwab | | HGH Support, HGH Generic, HGH infantry | Graham McTavish | | HGH Sniper, HGH Infantry, HGH Generic | Lewis Macleod | Side | | Voice Casting | Andy Emery, Cheryl Prince | | Voice Direction | Mark Healy | | Sound Engineer | Ant Hales | | Project Manager | Caroline Simon | Babel | | QA Manager | Simon Lawrence | | QA Project Manager | Miles Davies | | QA Coordinator | Stephen Alexander | | QA Testers | Jocelyn Peacock, Laura Carter, Matthew Hurry, Shaun Green, Jason Qatway, Matthew Baker, Edward Buffery, Julian Mower, Chris Goldsmith, Ben Richardson, Adele Dalena, Margherita Seconnino | SCEA Santa Monica Studios | | Producers | Barbara House, Kyle Shubel | | Associate Producer | Michael Graham | | Director, External Production | John Hight | | Director, Product Development | Allan Becker | | Vice President, Product Development | Shuhei Yoshida | SCE-RT Online Technology | | Director | Glen Van Datta | | Senior Managers | Adam Harris, Ken Miyaki, Marty Taramasco, Steve Wagner | | Project Managers | Greg Becksted | | Games Integration | Ramana Prakash | | Development | Aaron Brunstetter, Matt DeVico, Peter Heino, Mark Jacob, Russ Patterson, Ron Roy, Steve Schneinder | | Production | Erika Kato, Trang Ho | SCE-RT Europe | | Lead Engineer | Tim Darby | | Server Game Integration Engineers | Azuwuike Madujibeya, Richard J. Moore | SCEA Product Development Service Group | | AASG Studio Director | Dwayne Mason | | Cinematic Manager | Scott McMahon | | Creative Protect Supervisor | Jeffrey D. Vargas | | Production Coordinator | Halimat Alabi | | Cinematic Production Supervisor | Brian Johnson | | Administration | Nonet Vargas | Cinematics | | Visual Effects Supervisor | Nick Brooks | | CG Supervisor | Janelle Pitchford | | Technical Director | Michael Gay | | Matte Paintings | Hatch FX | | Modeling | Hong Suck Suh, Mathew Lamb, Pendulum, Rahmahan Faulk | | Lighting & Rendering Supervisor | Salvador Arditti | | Lighting & Rendering Team | Brett Mcconnell, Craig Dowsett, Ifedayo Ojomo, Nickie Hual | | BB Casting | Brigitte Burdine | | Talent | Andor‑dog, Christopher Taylor, Damien Torres, Keith Clark, Martez Covington, Paul Duke, Paul Logan, Shane Roberts, Thomas Fidel | | Compositing | Devin Olden, Don Crawford, John Nugent, Kevin Quatman, Nick Brooks | | Character Technical Director | Scott Ballard | | Character Rigging | Bishop Animation, James Jacobs | | Art Supervision | Hatch FX, Nick Brooks, Ron Padua | | Texture Supervisor | Paul Fedor | | Texturing | Chris Tunig, Eric Boussard, David Paulson, James Bowers, Maria Mica, Su-Cheng Wu | | Animation Lead | C. J. Markham | | Animation Team | Billy Tal, David Ong, Gavan Knowlton, Hock Hian Wong | | Live Action | lan O'Roarty | | Special Effects | Bill Johnston, Marcelo Dos Santos, Mathew Lamb | | Editors | Joey Castanieto | Motion Capture | | Manager of Motion Capture, Animation & Scanning | Brian Rausch | | Motion Capture Technical Supervisor | Jake Wilson | | Motion Capture Specialists | Travis Parks, Sarah Back, Percy Sagun | | Motion Capture Studio Supervisor | James Scarafone | | Motion Capture Studio Technicians | Ryan Beeson, Doug Hagstrom | | Motion Capture Tracking Lead | Michael Shinkle | | Motion Capture Tracking Technician | David Ibarra | | Production Supervisor | Scott Peterson | | Motion Capture Animation Supervisor | Chad Moore | | Motion Capture Animation Lead | Frank Strocco | | Motion Capture Animators | Brian Phipps, Michael Graessle, Eryn Roston, Don K. Johnson, Aaron Lambert, Eric Lashelle, Kevin Mahorney | | Motion Capture Technical Animation Lead | Johnny Walker | | Motion capture Technical Animators | Daniel Legg, Trisha Manbeck | | 3‑D Scanning Supervisor | Greg Jung | | 3‑D Scanning Line Producer | Seth Tamrowski | | 3‑D Scanning Studio Supervisor | Chip Parsons | | 3-D Scanning Studio Technical Supervisors | Travis Ross, Chad Fehmie, Andrea Paolino | | 3‑D Scanning Studio Technician | Tony Lui, David Bullat, Tony Maqpantay | | 3-D Scanning Studio Technical Modelers | Eugene Paluso, Thomas Kernan, Rolando Lerma | SCEA Product Development First Party Quality Assurance (FPQA) | | Director | Michael Blackledge | | Senior Manager, Test Operations | Ritchard Markelz | | Game Test Manager, Test Operations | Mike Veigel | | Game Test Engineers, Test Operations | Michael Pulst, Gabe Datte | | Quality Assurance Analysts, Test Operations | Richard Noble | | Lab Technician, Test Operations | Vince Loughney | | Project Manager, Project Management | Eric Ippolito | | Project Coordinator, Project Management | Randall Lowe | | QA Support Manager | Ken Kribs | | Applications Admin | Christian Davis | | Contingent Game Test Analysts | Nicholas Brothers, Vaitip Chanthaoudom, Mark Juhao Chao, Christopher Cowan, Shaun Distor, Jahlon Escudero, Marco Garcia, Mike Garcia, Jaime Gutierrez, Shatal Jones, Chris Krogman, Edgard Le, Aaron Lupardus, Jonathan Lyons, Anthony Manosalva, Gerardo Mendez, Seiji Morikami, Anthony Rodriguez, Daniel Rohrlick, David Roper, Quardell Scott, Don Stark, Jackie Sutherland | SCEA Marketing | | Director Online & Product Marketing | Susan Nourai | | Senior Manager, Product Marketing | Jeff Reese | | Product Marketing Manager | Asad Qizilbash | | Product Marketing Specialist | Kenneth Chan | Special Thanks | | We would like to thank each individual at Sony Computer Entertainment America for their contributions, support and dedication to the success of Killzone™: Liberation with special recognition to the Executive Management team Including: | Kaz Hirai, Jack Tretton, Jim Bass, Glenn Nash, Frank O'Malley, Steve Ross, Riley Russell, Shuhei Yoshida, Phil Harrison | Havok | | Havok | Licensee Developed Game Killzone™: Liberation uses Havok®., (c) Copyright 1999-2004 Havok.com Inc. (and Its Licensors)., All rights reserved |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Jack Tretton, 129 other games Kaz Hirai, 119 other games Shuhei Yoshida, 116 other games Riley Russell, 115 other games David Parkinson, 114 other games Phil Harrison, 105 other games Ritchard Markelz, 102 other games Paul French, 97 other games Michael Kennedy, 92 other games Eric Ippolito, 91 other games Susan Nourai, 87 other games Vanessa Wood, 87 other games Glenn Nash, 86 other games Steve Ross, 84 other games Nadine Martin, 83 other games Geoff Rens, 82 other games John Hale, 79 other games Katharine Tropf, 78 other games Jennifer Rees, 73 other games Frank O'Malley, 73 other games Christopher Stanley, 73 other games Charlotte Panther, 71 other games Jim McCabe, 71 other games Michael Blackledge, 70 other games Yolanda Akil, 69 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Killzone 2, a group of 137 people MotorStorm, a group of 87 people Syphon Filter: Combat Ops, a group of 78 people Lemmings, a group of 77 people God of War, a group of 75 people Killzone, a group of 74 people Resistance: Fall of Man, a group of 64 people SOCOM 3: U.S. Navy SEALs, a group of 63 people SOCOM: U.S. Navy SEALs - Fireteam Bravo, a group of 62 people SOCOM: U.S. Navy SEALs, a group of 59 people MLB 07: The Show, a group of 56 people EyeToy: Kinetic, a group of 54 people LittleBigPlanet, a group of 52 people Lair, a group of 52 people Shadow of the Colossus, a group of 51 people SOCOM II: U.S. Navy SEALs, a group of 51 people Resistance: Retribution, a group of 49 people 24: The Game, a group of 47 people Jak X: Combat Racing, a group of 46 people Super Stardust HD, a group of 46 people Rise to Honor, a group of 45 people Rag Doll Kung Fu: Fists of Plastic, a group of 44 people Syphon Filter: Dark Mirror, a group of 44 people Super Stardust HD Complete, a group of 44 people Buzz!: The Mega Quiz, a group of 44 people
Credits for this game were contributed by Stratege (15452) |
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