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Killzone: Liberation (PSP)

81
MobyRank
100 point score based on reviews from various critics.
3.1
MobyScore
5 point score based on user ratings.

Killzone: Liberation Credits

Credits

Directed byMathijs de Jonge
Produced bySteven Ter Heide
Lead ArtArjen Bokhoven
Lead ProgrammingFrank Compagner
Lead DesignMathijs de Jonge
Music Composed byJoris de Man
Sound DesignNati Zeidenstadt

Game Design

Campaign ModeCho Yan Wong, Faried Verheul, Jonathan Phillips, Malcolm Grant
Multi‑playerAki Raula, Steven Delrue
Challenge GamesSteven Delrue
Cooperative ModeCho Yan Wong
MechanicsAki Raula
BossesDennis Zopfi, Faried Verheul, Jonathan Phillips
StoryDennis Zopfi, Mathijs de Jonge
ScreenplayPhilip Lawrence

Art

Art DirectionMeindert Ekkelenkamp, Dennis Zopfi
TexturingFran Saa
Animation & CutscenesEspen Sogn
Story Boarding, Cutscene DirectingDennis Zopfi
Visual EffectsGuillermo Toston Bartolome
Modelling & TexturingEdward Noble, Rudy Massar, Sytho Holwerda, Tobias Wanke
Lighting & CollisionSteven Tjoe
Technical ArtDirk Boer, Pepijn Jansen
Additional ArtLennart Franken

Programming

Game Engine Jorrit Rouwé
Game CodeKasper J. Wessing, Stefan Lauwers
InterfaceChaime Korper
AISandro Furini
Al TechnologyArjen Beij, Robert Morcus, Remco Straatman
Code SupportHouseMarque

Visual Design

LeadRoy Postma
ProducerAngie Smets
Visual DesignKjetil Nystuen, Michel Voogt, Miguel Angel Martinez, Roland IJzermans, Roy Postma, Xavier Marquis
Interface DesignMartijn Venrooy
MarketingAndrew Ley, Roy Postma, Xavier Marquis
PackagingAndrew Ley, Roy Postma, Xavier Marquis

Tech Team

LeadMichiel van der Leeuw
EngineGuido De Haan, Jeffrey Exterkate, Nathan Vos, Sam Megens
ToolsIngo Haumann, Niels Duijn
SoundJeffrey Exterkate, Sam Megens

Test Department

LeadSeb Downie (MotherH)
TestersDennis Griesheimer, Lucas Van Muiswinkel, Rob Fraats, Vincent Amse

Pre-Production

Lead ArtistStefan Radermacher
Lead ProgrammerJorrit Rouwé
Game DesignerGerrit Lindeboom
Tech ProgrammerJohn-Pierre Verhagen
AI ProgrammersHylke Kleve, Vaggelis Livaditis

Management

DirectorHermen Hulst
Development DirectorArjan Brussee

Sony Computer Entertainment Europe

Producer Elliott Martin
Senior ProducerIvan Davies
Executive ProducerJohn Rostron
External Development Co-ordinatorsJoanne Richardson, Angela Kaston
Vice President MarketingSimon Rutter
Product Marketing DirectorMark Hardy
Senior Product ManagerJon Anning
Head of software PRCharlotte Panther
Assistant PR / Events ManagerRoxana Daneshmand
Graphic DesignerMike Alder
CopywriterSam Holding
European Release ManagerLouise Welch
New Release AdministratorRobert Walker
Print Production ControllerMatthew Bristow
Merchandise BuyerDavid Pegg
Head of First Party QAShawn Layden
FPQA ManagerDavid Parkinson
FPQA Functionality SupervisorJim McCabe
Functionality Lead TestersSimon King, Jason Platt
Assistant Lead TestersFraser McLachlan, Robert Karp, Neil Edwards
Functionality TestersGary Ellison, Robert English, Jonathan Georgious, Alan Merrett, Rowan Lee, Garreg Hansen, Mike Lunt, Paul Longley, Mark Comerford, Steven Gow, Joey Pereira, Kevin Crawford, Christopher Pierce, Alan Gamble, Gary Jones
FPQA TRC SupervisorPaul French
Lead TRC TesterJohn Hale
TRC TellersMichael Kennedy, Mark Warburton, Chris Hopley, Kevin McCormack, Daniel Giles, Martin Hougton
Localisation SupervisorNadine Martin
Localisation Load TesterSilvia Ferrero
Localisation TestersYolanda Akil, José M. Flores, Rafael Deogracias, Alberto Pérez, Pauline Brisoux, Cédric Gérard, Harouna Camara, William Kandot, Aurélien Mouliets, Paolo Parrucci, Daniele Tacconi, Gianni Bianchini, Cesare Sivo, Daniele De Blasio, Katharina Tropf, Matthias Pokorny, Julia Aigner, Katharina Scharpf, Julia Schindler
Head of Format QAGeoff Rens
Format QA ManagerDave Bennett
Data Mastering CentreCraig Duddle, Christopher Stanley, Neil Pemberton, Stephen Allen, Phil Adams
Planning & LocalisationVanessa Wood
Manager Planning & Localisation Co-ordinatorJennifer Rees
Planning & Localisation Co-ordinatorNadège Josa
Legal & Business Affairs ManagerTom Weston
Legal & Business Affairs AssociateMatthew Knight
Legal & Business Affairs AssistantNathalie Closs
President World Wide StudiosPhil Harrison
Vice President SCE WWS EuropeMichael Denny
Special ThanksLucie Friar (Maverick Media), Linda Vezzoli (Maverick Media), Anthony McGaw (Babel Media), Ashley Parker (Babel Media), Keith Russel (Babel Media), Hugh Spencer (NCS), Mike Kavallierou (Tech Support), Matt O'Driscoll, Gareth Peddie, James Smith, Seonaidh Davenport, Ste Curran, Ben Duncan, Peter Hawley, Carin Martinsson

English Voice Acting

Jan TemplarNigel Whitmey
Rico VelasquezTom Clarke-Hill
LugerJennifer Lawrence
General Armin MetracChris Fairbank
Colonel CobarBlake Ritson
Evelyn BattenLarissa Murray
Heff Milcher, ISA GenericPeter Marinker
General Dwight Stratson, ISA GenericVince Marcello
Hakha, KGH Generic, HGH InfantryRobbie Stevens
ISA Demolition Guy, ISA GenericJohn Schwab
HGH Support, HGH Generic, HGH infantryGraham McTavish
HGH Sniper, HGH Infantry, HGH GenericLewis Macleod

Side

Voice CastingAndy Emery, Cheryl Prince
Voice DirectionMark Lewis Healy
Sound EngineerAnt Hales
Project ManagerCaroline Simon

Babel

QA ManagerSimon Lawrence
QA Project ManagerMiles Davies
QA CoordinatorStephen Alexander
QA TestersJocelyn Peacock, Laura Carter, Matthew Hurry, Shaun Green, Jason Qatway, Matthew Baker, Edward Buffery, Julian Mower, Chris Goldsmith, Ben Richardson, Adele Dalena, Margherita Seconnino

SCEA Santa Monica Studios

ProducersBarbara House, Kyle Shubel
Associate ProducerMichael Graham
Director, External ProductionJohn Hight
Director, Product DevelopmentAllan Becker
Vice President, Product DevelopmentShuhei Yoshida

SCE-RT Online Technology

DirectorGlen Van Datta
Senior ManagersAdam Harris, Ken Miyaki, Marty Taramasco, Steve Wagner
Project ManagersGreg Becksted
Games IntegrationRamana Prakash
DevelopmentAaron Brunstetter, Matt DeVico, Peter Heino, Mark Jacob, Russ Patterson, Ron Roy, Steve Schneinder
ProductionErika Kato, Trang Ho

SCE-RT Europe

Lead EngineerTim Darby
Server Game Integration EngineersAzuwuike Madujibeya, Richard J. Moore

SCEA Product Development Service Group

AASG Studio DirectorDwayne Mason
Cinematic ManagerScott McMahon
Creative Protect SupervisorJeffrey D. Vargas
Production CoordinatorHalimat Alabi
Cinematic Production SupervisorBrian Johnson
AdministrationNonet Vargas

Cinematics

Visual Effects Supervisor Nick Brooks
CG SupervisorJanelle Pitchford
Technical DirectorMichael Gay
Matte PaintingsHatch FX
ModelingHong Suck Suh, Mathew Lamb, Pendulum, Rahmahan Faulk
Lighting & Rendering Supervisor Salvador Arditti
Lighting & Rendering TeamBrett McConnell, Craig Dowsett, Ifedayo O. Ojomo, Nickie Hual
BB CastingBrigitte Burdine
TalentAndor‑dog, Christopher Taylor, Damien Torres, Keith Clark, Martez Covington, Paul Duke, Paul Logan, Shane Roberts, Thomas Fidel
CompositingDevin Olden, Don Crawford, John Nugent, Kevin Quatman, Nick Brooks
Character Technical DirectorScott Ballard
Character RiggingBishop Animation, James Jacobs
Art SupervisionHatch FX, Nick Brooks, Ron Padua
Texture SupervisorPaul Fedor
TexturingChris Tunig, Eric Boussard, David Paulson, James Bowers, Maria Mica, Su-Cheng Wu
Animation LeadCJ Markham
Animation TeamBilly Tal, David Ong, Gavan Knowlton, Hock Hian Wong
Live Actionlan O'Roarty
Special EffectsBill Johnston, Marcelo Dos Santos, Mathew Lamb
EditorsJoey Castanieto

Motion Capture

Manager of Motion Capture, Animation & ScanningBrian Rausch
Motion Capture Technical SupervisorJake Wilson
Motion Capture SpecialistsTravis Parks, Sarah Back, Percy Sagun
Motion Capture Studio SupervisorJames Scarafone
Motion Capture Studio TechniciansRyan Beeson, Douglas Hagstrom
Motion Capture Tracking LeadMichael Shinkle
Motion Capture Tracking Technician David Ibarra
Production SupervisorScott Peterson
Motion Capture Animation SupervisorChad Moore
Motion Capture Animation LeadFrank Strocco
Motion Capture AnimatorsBrian Phipps, Michael Graessle, Eryn Roston, Don K. Johnson, Aaron Lambert, Eric Lashelle, Kevin Mahorney
Motion Capture Technical Animation LeadJohnny Walker
Motion capture Technical AnimatorsDaniel L. Legg, Trisha Manbeck
3‑D Scanning SupervisorGreg Jung
3‑D Scanning Line ProducerSeth Tamrowski
3‑D Scanning Studio SupervisorChip Parsons
3-D Scanning Studio Technical SupervisorsTravis Ross, Chad Fehmie, Andrea Paolino
3‑D Scanning Studio TechnicianTony Lui, David Bullat II, Tony Maqpantay
3-D Scanning Studio Technical ModelersEugene Paluso, Thomas Kernan, Rolando Lerma

SCEA Product Development First Party Quality Assurance (FPQA)

DirectorMichael Blackledge
Senior Manager, Test OperationsRitchard Markelz
Game Test Manager, Test OperationsMike Veigel
Game Test Engineers, Test OperationsMichael Pulst, Gabe Datte
Quality Assurance Analysts, Test OperationsRichard Noble
Lab Technician, Test OperationsVince Loughney
Project Manager, Project ManagementEric Ippolito
Project Coordinator, Project ManagementRandall Lowe
QA Support ManagerKen Kribs
Applications AdminChristian Davis
Contingent Game Test AnalystsNicholas Brothers, Vaitip Chanthaoudom, Mark Juhao Chao, Christopher Cowan, Shaun Distor, Jahlon Escudero, Marco Garcia, Mike Garcia, Jaime Gutierrez, Shatal Jones, Chris Krogman, Edgard Le, Aaron Lupardus, Jonathan Lyons, Anthony Manosalva, Gerardo Mendez, Seiji Morikami, Anthony Rodriguez, Daniel Rohrlick, David Roper, Quardell Scott, Don Stark, Jackie Sutherland

SCEA Marketing

Director Online & Product MarketingSusan Nourai
Senior Manager, Product MarketingJeff Reese
Product Marketing ManagerAsad Qizilbash
Product Marketing SpecialistKenneth Chan

Special Thanks

We would like to thank each individual at Sony Computer Entertainment America for their contributions, support and dedication to the success of Killzone™: Liberation with special recognition to the Executive Management team Including:Kaz Hirai, Jack Tretton, Jim Bass, Glenn Nash, Frank O'Malley, Steve Ross, Riley R. Russell III, Shuhei Yoshida, Phil Harrison

Havok

HavokLicensee Developed Game Killzone™: Liberation uses Havok®., (c) Copyright 1999-2004 Havok.com Inc. (and Its Licensors)., All rights reserved

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Jack Tretton, 176 other games
Shuhei Yoshida, 168 other games
Riley R. Russell III, 162 other games
Kaz Hirai, 151 other games
Ritchard Markelz, 150 other games
David Parkinson, 147 other games
Paul French, 146 other games
Eric Ippolito, 140 other games
Glenn Nash, 130 other games
Nadine Martin, 128 other games
Phil Harrison, 126 other games
John Hale, 125 other games
Michael Kennedy, 123 other games
Vanessa Wood, 115 other games
Jim Bass, 109 other games
Yolanda Akil, 107 other games
Geoff Rens, 103 other games
Susan Nourai, 99 other games
Katharina Tropf, 98 other games
Charlotte Panther, 95 other games
Steve Ross, 93 other games
Jennifer Rees, 92 other games
Nadège Josa, 90 other games
Jim McCabe, 88 other games
Allan Becker, 85 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Killzone 2, a group of 138 people
Killzone 3, a group of 102 people
MotorStorm, a group of 87 people
Syphon Filter: Logan's Shadow, a group of 80 people
Lemmings, a group of 78 people
SOCOM: U.S. Navy SEALs - Fireteam Bravo 2, a group of 78 people
Syphon Filter: Combat Ops, a group of 77 people
SOCOM: U.S. Navy SEALs - Tactical Strike, a group of 76 people
Killzone, a group of 75 people
God of War, a group of 75 people
Resistance: Fall of Man, a group of 64 people
SOCOM 3: U.S. Navy SEALs, a group of 63 people
SOCOM: U.S. Navy SEALs - Fireteam Bravo, a group of 62 people
SOCOM: U.S. Navy SEALs, a group of 58 people
Pursuit Force, a group of 57 people
MotorStorm: Pacific Rift, a group of 57 people
Pursuit Force: Extreme Justice, a group of 56 people
LocoRoco, a group of 55 people
MLB 07: The Show, a group of 54 people
EyeToy: Kinetic, a group of 54 people
LittleBigPlanet, a group of 52 people
Lair, a group of 51 people
God of War III, a group of 51 people
Shadow of the Colossus, a group of 51 people
SOCOM II: U.S. Navy SEALs, a group of 50 people

Credits for this game were contributed by thf (152333) and Stratege (15342)