Description
Savage contains three different parts, each with its own style. You can play all three, but to get more than one life on levels 2 or 3, you must first input the code earned on completing the previous level.
You play Savage, a muscular warrior who was imprisoned in a castle. When he broke free, he found out that his imprisonment had been a trick with the sole purpose of imprisoning his love, the maiden. You have to progress through the 3 parts of the game to rescue her.
The first is a simple horizontal-scrolling shooter, in which you use the trajectory of your shots to kill enemies and collect the treasures and improved weapons they drop when killed. The second is a 1st person perspective 3D shooter resembling
Space Harrier, with skulls to shoot and monoliths to avoid. In the third you play Savage's Eagle form, flying through platform-style levels avoiding timing-based hazards and shooting anyone who gets in your way. In this section bubbles can be shot to release power-ups.
Alternate Titles
- "Project 5" -- Working title
Part of the Following Group
User Reviews
The Press Says
| Your Sinclair |
ZX Spectrum |
Dec, 1988 |
9 out of 10 |
90 |
| Tilt |
Amstrad CPC |
Apr, 1989 |
17 out of 20 |
85 |
| Dragon |
Commodore 64 |
Mar, 1990 |
     |
80 |
| CU Amiga |
Amiga |
Aug, 1989 |
79 out of 100 |
79 |
| Amiga Computing |
Amiga |
Sep, 1989 |
76 out of 100 |
76 |
| Zzap! |
Amiga |
Aug, 1989 |
71 out of 100 |
71 |
| ACE (Advanced Computer Entertainment) |
Commodore 64 |
Jan, 1989 |
704 out of 1000 |
70 |
| Power Play |
Amstrad CPC |
Dec, 1988 |
67 out of 100 |
67 |
| Power Play |
Atari ST |
Aug, 1989 |
58 out of 100 |
58 |
| Power Play |
DOS |
Aug, 1989 |
52 out of 100 |
52 |
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Trivia
Was ported from the C64 and Sinclair versions. Original credits include Jeroen Tel for the C64 music and G. Harrison for the C64 coding.