Shooting Gallery
- Shooting Gallery (1972 on Odyssey)
- Shooting Gallery (1977 on 1292 Advanced Programmable Video System)
- Shooting Gallery (1977 on HP Programmable Calculator)
- Shooting Gallery (1978 on HP Programmable Calculator)
- Shooting Gallery (1979 on Commodore PET/CBM)
- Shooting Gallery (1979 on TRS-80)
- Shooting Gallery (1981 on Atari 8-bit)
- Shooting Gallery (1990 on DOS)
Description official description
Using your Sega Light Phaser, you are given a specified length of time to shoot as many targets as you can before the music fades out. The targets include birds, balloons, blimps, balls, and spaceships; some difficult, some not so difficult. As you progress through the rounds, the game gets difficult. For example, in Levels 3 & 4, you have to shoot balls that pass through a set of pipes and come out the other end, and on Level 5, you can't shoot the spaceships if they are protected by a shield, and have to wait until the shield disappears, but not for long. The game ends when you don't shoot enough targets.
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Credits (SEGA Master System version)
Designed for Sega by | |
Programmer |
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Average score: 65% (based on 7 ratings)
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Contributors to this Entry
Game added by Katakis | カタキス.
Additional contributors: chirinea.
Game added March 27, 2004. Last modified August 17, 2023.