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Using the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However, Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps.

Unlike Deja Vu, death comes at the protagonist suddenly, unexpectedly and, most of all, often. Such simple acts as pulling the wrong switch or opening the wrong door can cause the hero to be skewered by a booby-trap or disemboweled by a monster. If the player character's torch burns out (this happens quite regularly) and the player forgets to light a new one, the protagonist will trip in the dark and break his neck.


Shadowgate NES Eww, what a place...
Shadowgate NES Useful items
Shadowgate NES What odd behavior for such a brave warrior!
Shadowgate Amiga Found a trap door in the pedestal room...

Promo Images

There are no promo images for this game

Alternate Titles

  • "Shadowkeep" -- Working title
  • "Behemoth" -- Working title

Part of the Following Groups

User Reviews

Kill me once, then kill me twice, then kill me once again. NES PCGamer77 (3001)
A very good adventure game that takes advantage of the Amiga's capabilities Amiga Katakis | カタキス (38336)
A step way back NES D Michael (220)
Gateway game NES Christina Nordlander (26)
Fan-freaking-tastic DOS Ryan MacGregor (1)

Critic Reviews

Atari ST User Atari ST Oct, 1988 9 out of 10 90
ASM (Aktueller Software Markt) Amiga Mar, 1988 10.5 out of 12 88 NES May, 2013 B+ 83
Raze NES Oct, 1991 82 out of 100 82
ST Format Atari ST May, 1991 80 out of 100 80
ASM (Aktueller Software Markt) Windows 3.x Dec, 1993 9 out of 12 75
Power Play Atari ST Mar, 1988 7 out of 10 70
Mean Machines NES Aug, 1991 26 out of 100 26
Retroguiden NES Sep 24, 2008 1 out of 10 10
Computer Gaming World (CGW) Macintosh Nov, 1987 Unscored Unscored


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Inform port

Programmer David Griffith re-implemented an entirely text-only port of this game in Inform, available (with source!) at his website, reviewed in SPAG #36.

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Contributed to by POMAH (42225), GTramp (54551), PCGamer77 (3001), Alan Chan (3476), Eli Tomlinson (2498), Pseudo_Intellectual (53417) and Belboz (6484)