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Description

Using the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However, Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps.

Unlike Deja Vu, death comes at the protagonist suddenly, unexpectedly and, most of all, often. Such simple acts as pulling the wrong switch or opening the wrong door can cause the hero to be skewered by a booby-trap or disemboweled by a monster. If the player character's torch burns out (this happens quite regularly) and the player forgets to light a new one, the protagonist will trip in the dark and break his neck.

Screenshots

Shadowgate Windows 3.x A waterfall and a landslide
Shadowgate Atari ST The kind of venture varies depending on the platform it's running on.
Shadowgate Amiga Strange eyes in the entrance hallway
Shadowgate NES Symmetrical hallway

Part of the Following Groups

User Reviews

Kill me once, then kill me twice, then kill me once again. NES PCGamer77 (3004)
A very good adventure game that takes advantage of the Amiga's capabilities Amiga *Katakis* (38155)
A step way back NES D Michael (221)
Gateway game NES Christina Nordlander (26)
Fan-freaking-tastic DOS Ryan MacGregor (1)

Critic Reviews

Techtite Macintosh 2000 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Consoles Plus NES Sep, 1991 94 out of 100 94
Computer and Video Games (CVG) Atari ST Jul, 1988 9 out of 10 90
Nintendojo NES 1999 8.9 out of 10 89
The Games Machine (UK) Amiga Mar, 1988 87 out of 100 87
Raze NES Oct, 1991 82 out of 100 82
ST Action Atari ST Jul, 1988 77 out of 100 77
ASM (Aktueller Software Markt) Windows 3.x Dec, 1993 9 out of 12 75
RPGFan NES Jul 17, 2000 75 out of 100 75
Power Play Atari ST Mar, 1988 7 out of 10 70

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Trivia

Inform port

Programmer David Griffith re-implemented an entirely text-only port of this game in Inform, available (with source!) at his website, reviewed in SPAG #36.

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Contributed to by POMAH (37013), GTramp (47299), PCGamer77 (3004), Alan Chan (3479), Eli Tomlinson (2498), Pseudo_Intellectual (45476) and Belboz (6486)