DescriptionUsing the same graphical interface as Deja Vu, Shadowgate is an adventure game set in a fantasy world. Players take the part of an adventurer sent to the ancient keep of Shadowgate on a quest to find a mystic artifact known as the Staff of Ages and stop the evil Warlock Lord from summoning a horrific demon known as the Behemoth. However, Shadowgate has become infested with the Warlock Lord's demonic minions, not to mention the castle's still functional booby-traps.
Unlike Deja Vu, death comes at the protagonist suddenly, unexpectedly and, most of all, often. Such simple acts as pulling the wrong switch or opening the wrong door can cause the hero to be skewered by a booby-trap or disemboweled by a monster. If the player character's torch burns out (this happens quite regularly) and the player forgets to light a new one, the protagonist will trip in the dark and break his neck.
Part of the Following Groups
|Kill me once, then kill me twice, then kill me once again.||NES||PCGamer77 (3004)|
|A very good adventure game that takes advantage of the Amiga's capabilities||Amiga||*Katakis* (38155)|
|A step way back||NES||D Michael (221)|
|Gateway game||NES||Christina Nordlander (26)|
|Fan-freaking-tastic||DOS||Ryan MacGregor (1)|
|Consoles Plus||NES||Sep, 1991||94 out of 100||94|
|Computer and Video Games (CVG)||Atari ST||Jul, 1988||9 out of 10||90|
|Nintendojo||NES||1999||8.9 out of 10||89|
|The Games Machine (UK)||Amiga||Mar, 1988||87 out of 100||87|
|Raze||NES||Oct, 1991||82 out of 100||82|
|ST Action||Atari ST||Jul, 1988||77 out of 100||77|
|ASM (Aktueller Software Markt)||Windows 3.x||Dec, 1993||9 out of 12||75|
|RPGFan||NES||Jul 17, 2000||75 out of 100||75|
|Power Play||Atari ST||Mar, 1988||7 out of 10||70|
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