Sid Meier's Civilization V is the fifth game in this long-lived series, placing the player in control of a nascent civilization at the dawn of time and challenging them to rise to global dominance, through peaceful or military means. Beginning with a single settler to found a city, players are tasked with exploring their surroundings, growing their empire, researching new technologies to aid them, and negotiating with other, rival civilizations - trading with them, forming alliances and pacts, or waging war.
While the basic concepts of Civilization V are broadly similar to previous games in the series, some major changes have been made. Chief among these is a change from the squares-based map of all previous Civilization games to a hexagon-based system; now, moving in a diagonal offers the same movement as in any other direction (as opposed to a squares-based system, where a diagonal is strictly faster than either vertically or horizontally). In addition, religions have been removed from the game, while the policies system - allowing the player to customise their rule, gaining various perks or bonuses - has been significantly overhauled, requiring players to purchase policies with culture. Ranged units have also been tweaked, allowing archers to bombard enemy units or cities from afar.
- "文明帝國 V" -- Chinese spelling (traditional)
- "Цивилизация 5" -- Russian informal spelling
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