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Description

You are given the task of creating a new ecology for Gungan colonizers. In this game much like SimLife, you decide where to put creatures in the new world. You must juggle things so all of the creatures are well-fed, there is no over-population, and most importantly that the Gungans are living in harmony with the other species.

Screenshots

Star Wars: Episode I - The Gungan Frontier Windows Lots of Kaadu have been released. In this 'Beginner' game the ship automatically releases more food as animals are released. In the Advanced game the player must manage this.
Star Wars: Episode I - The Gungan Frontier Windows Releasing animals that eat bubble spores, in this case a Kaadu adds another level to the food chain which can be built up another level as there are creatures which prey on the Kaadu.
Star Wars: Episode I - The Gungan Frontier Windows Plants don't just grow anywhere. Some, like this chak root require a specific kind of soil.
Star Wars: Episode I - The Gungan Frontier Windows Bubble Help is a feature that's activated from the main menu bar. It causes help text to be displayed as the cursor moves over a game control.

Promo Images

Star Wars: Episode I - The Gungan Frontier Screenshot
Star Wars: Episode I - The Gungan Frontier Screenshot
Star Wars: Episode I - The Gungan Frontier Screenshot
Star Wars: Episode I - The Gungan Frontier Screenshot

Alternate Titles

  • "Star Wars: Episode I - Gungan - De Nieuwe Wereld" -- Dutch title

Part of the Following Groups

User Reviews

A simpler SimLife Windows Adam Baratz (1340)

Critic Reviews

SuperKids Windows 1999 5 out of 5 100
All Game Guide Windows 1999 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Mac Gamer Macintosh 1999 90 out of 100 90
Power Unlimited Windows Dec, 1999 7.5 out of 10 75
Inside Mac Games (IMG) Macintosh Nov 29, 1999 6 out of 10 60
Absolute Games (AG.ru) Windows May 29, 1999 60 out of 100 60
GameStar (Germany) Windows Jul, 1999 49 out of 100 49
Spel för Alla Windows Nov, 1999 4 out of 10 40

Forums

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Trivia

A bunch of the creatures in the game are named after developers of the game. For example, the daggert is named after Todd Daggert.
Contributed to by Adam Baratz (1340) and Terok Nor (23854)