🐳 Featured Group: Gameplay feature: Auto-mapping

Peter Chan

Moby ID: 1165

Biography edit · view history

In 1977, when Peter Chan was in grade school, his father brought home a Star Wars magazine – that's when Peter discovered the collaborative role of being a concept artist for films. He grew up fascinated by the idea and wanted to learn more. Peter studied illustration and advertising in San Francisco before arriving at LucasArts Entertainment Company as a lead artist in 1991. He designed many of their adventure games, such as Monkey Island 2, Day of the Tentacle, Full Throttle and Grim Fandango. With some introspection, Peter decided to leave his corporate "too good to be true" job after three years to move to San Juan Island in Washington State to launch his freelance career.

Peter's work expanded to the film industry beginning with DreamWorks' first animated film, ANTZ. He was soon involved in other films, including Star Wars: Episode One, Harry Potter and the Sorcerer's Stone, Lemony Snicket's A Series of Unfortunate Events, Rio, and Monsters University. Peter's job continues to alternate between games and films, as a visual development artist and occasionally, a storyboard artist. Once a year, Peter is an instructor at The Animation Workshop school in Denmark, where sharing his art knowledge is a gratifying and humbling experience. He has also contributed artwork to the Totoro Forest Project to raise funds to save the Sayama Forest, and participated in the "Mary Blair: A Life's Choice" exhibition hosted by Studio Ghibli.

Peter enjoys traveling with his family and meditating while stacking firewood. He strives to find the right balance between work life and family life.

Credited on 46 games

Displaying most recent · View all

Psychonauts 2 (2021, Windows) Concept Artists
Sam & Max: This Time It's Virtual! (2021, Quest) Concept Artists
Full Throttle: Remastered (2017, Windows) Contributing Designers
Psychonauts in the Rhombus of Ruin (2017, PlayStation 4) Additional Concept Art
Day of the Tentacle: Remastered (2016, Windows) Double Fine would like to thank
Massive Chalice (2015, Windows) Art Consultant
Grim Fandango: Remastered (2015, Windows) Conceptual Artist
Brütal Legend: Limited Edition (2014, Linux) Concept Artist
Costume Quest 2 (2014, Windows) Additional Art
Broken Age (2014, Macintosh) Additional Art
Iron Brigade (2011, Xbox 360) Concept Art
PlayStation Move Heroes (2011, PlayStation 3) Concept Artists
Monkey Island 2: LeChuck's Revenge - Special Edition (2010, Windows) Background Art by
The Secret of Monkey Island: Special Edition (2010, PlayStation 3) Special Thanks to
Brütal Legend (2009, Xbox 360) Concept Art
Mercenaries 2: World in Flames (2008, Windows) Very Special Thanks
Mercenaries 2: World in Flames (2008, PlayStation 2) Very special thanks to
Insecticide: Part 1 (2008, Windows) Creative Consultation
Insecticide (2008, Nintendo DS) Creative Consultant
Marvel Nemesis: Rise of the Imperfects (2005, Xbox) Level Concept Art

[ full credits ]

Related Sites add


Add your expertise to help preserve video game history! You can submit a correction or add the following: