Description
The year is 2089 AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.
Converted from the classic arcade game,
Strider lets the protagonist run, jump, perform acrobatics and climb walls and overhangs. He wields a plasma sword, called a Cypher, through five levels fighting robots and guards, with mid- and end-level bosses.
Alternate Titles
- "ストライダー飛竜" -- Japanese spelling
- "Strider Hiryū" -- Japanese title
Part of the Following Groups
User Reviews
There are no reviews for this game.
The Press Says
| Defunct Games |
Wii |
Feb 14, 2012 |
A+ |
100 |
| Shin Force |
Genesis |
Dec 14, 1999 |
9.5 out of 10 |
95 |
| Mean Machines |
Genesis |
Nov, 1990 |
92 out of 100 |
92 |
| Nintendo Life |
Wii |
Feb 17, 2012 |
          |
90 |
| CU Amiga |
Amiga |
Sep, 1989 |
89 out of 100 |
89 |
| The Games Machine (UK) |
Amstrad CPC |
Oct, 1989 |
89 out of 100 |
89 |
| 1UP! |
Genesis |
Apr 23, 2004 |
87 out of 100 |
87 |
| IGN |
Genesis |
Feb 29, 2008 |
7.5 out of 10 |
75 |
| Power Play |
Genesis |
Dec, 1990 |
68 out of 100 |
68 |
| Video Games |
SEGA Master System |
Sep, 1991 |
28 out of 100 |
28 |
Forums
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Trivia
Differences between versions
Strider for the Playstation is a port of the original arcade game, and is included on a separate bonus disc with Strider 2. TurboGrafx CD version of the game adds one extra-level, the desert. Also cutscenes and voice-overs were changed and music was remixed in redbook audio.
Strider Manga Series
Strider is originally based off a manga series published in 1988 co-owned by
Capcom.
Unreleased SAM Coupé version
When the SAM Coupé computer (which was derived from the Spectrum but had similar graphics power to 16-bit machines) was launched, US Gold declared that "If, as with Strider, we've already produced a games across all common formats, all we have to do is simply take the code from the Speccy version and the graphics from the ST and sort of mix them together. This should take one bloke around two weeks at most". Whether this was the case or not (and it doesn't sound like good programming practice), the game was never converted to the system.
Information also contributed by
Martin Smith,
Zovni and
GTramp