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SEGA Master System
Commodore 64
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The year is 2089 AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.

Strider lets the protagonist run, jump, perform acrobatics and climb walls and overhangs. He wields a plasma sword, called a Cypher, through five levels fighting robots and guards, with mid- and end-level bosses.


Strider SEGA Master System Intro
Strider DOS The Grandmaster speaks
Strider DOS Comments from the peanut gallery
Strider TurboGrafx CD Hey look, I can climb walls!..

Alternate Titles

  • "ストライダー飛竜" -- Japanese spelling
  • "Strider Hiryū" -- Japanese title

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User Reviews

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Critic Reviews

Shin Force Genesis Dec 14, 1999 9.5 out of 10 95
Sega Force Genesis Nov, 1992 94 out of 100 94
Electronic Gaming Monthly (EGM) Genesis Nov, 1990 36 out of 40 90
The Games Machine (UK) Amstrad CPC Oct, 1989 89 out of 100 89
Zero Amiga Nov, 1989 81 out of 100 81
Power Play Genesis Dec, 1990 68 out of 100 68
ASM (Aktueller Software Markt) Atari ST Sep, 1989 8.2 out of 12 68
ASM (Aktueller Software Markt) Amstrad CPC Nov, 1989 7 out of 12 58
ASM (Aktueller Software Markt) DOS Mar, 1990 6.8 out of 12 57
Video Games SEGA Master System Sep, 1991 28 out of 100 28


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1001 Video Games

The Arcade version of Strider appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Differences between versions

Strider for the Playstation is a port of the original arcade game, and is included on a separate bonus disc with Strider 2. TurboGrafx CD version of the game adds one extra-level, the desert. Also cutscenes and voice-overs were changed and music was remixed in redbook audio.

Strider Manga Series

Strider is originally based off a manga series published in 1988 co-owned by Capcom.

Unreleased SAM Coupé version

When the SAM Coupé computer (which was derived from the Spectrum but had similar graphics power to 16-bit machines) was launched, US Gold declared that "If, as with Strider, we've already produced a games across all common formats, all we have to do is simply take the code from the Speccy version and the graphics from the ST and sort of mix them together. This should take one bloke around two weeks at most". Whether this was the case or not (and it doesn't sound like good programming practice), the game was never converted to the system.


  • Electronic Gaming Monthly
    • October 1990 (Issue 15) - Best Game of the Year (Genesis version)
    • October 1990 (Issue 15) - Best Graphics in a Game (Genesis version)
  • ST Format
    • January 1990 (Issue 6) - Included in the list 50 Games of the Year
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"
Information also contributed by Martin Smith, Zovni and GTramp

Related Web Sites

  • Strider Otaku (Strider page with loads of information and assorted goods.)
Contributed to by GTramp (43712), PCGamer77 (3011), Tibes80 (1495), yenruoj_tsegnol_eht (!!ihsoy) (2455), Zovni (9322), Martin Smith (63030), Terok Nor (20777), Macintrash (2494) and *Katakis* (37904)