DescriptionTom Clancy's SSN is a simulation of the 688i (i.e. Los Angeles-class) nuclear hunter/killer submarine. The player commands the USS Cheyenne in a limited war against China over the Spratly Islands in a 15-mission campaign where they'll perform a wide variety of missions from patrol to escort, from boomer hunt to convoy attack.
The game uses a large number of video briefings and "news" reports to enhance the atmosphere both before and after the missions. During the mission, the player can see their submarine in a 3rd-person view with a rotate-able camera (only horizontally though). The player is limited to only torpedoes (no Harpoon anti-ship missiles). While VLS (vertical launch system) is included, it has no real effect in the missions. Sonar is vastly simplified, leaving the player only with command decisions such as where to turn, what depth to go to, when to shoot, when to use active sonar, when to deploy decoys, and so on. Thermal layers (large difference in water temperature, affects sonar performance) is simulated.
Part of the Following Groups
|The simplified sub sim still holds up today...||Kasey Chang (3618)||unrated|
|PC Player (Denmark)||1997||92 out of 100||92|
|PC Games (Germany)||Apr, 1997||81 out of 100||81|
|PC Player (Germany)||Feb, 1997||80|
|Privat Computer PC||1996||80 out of 100||80|
|Power Play||Feb, 1997||73 out of 100||73|
|Game.EXE||May, 1997||70 out of 100||70|
|PC Joker||Apr, 1997||66 out of 100||66|
|Computer Gaming World (CGW)||Mar, 1997||60|
|Entertainment Weekly||Dec 20, 1996||C||50|
|Computer Games Magazine||1996||20|
|Topic||# Posts||Last Post|
|Great Sub Game||2||St. Martyne (3539)
Jun 23, 2009
Sep 07, 2008
TriviaYou can read the novelization "Tom Clancy's SSN" in both trade paperback and regular paperback sizes in your local bookstore. The actions in the game roughly corresponds with those in the book, but not exactly.
A production of: