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TRON: Evolution

MobyRank MobyScore
PlayStation 3
59
3.6
Windows
57
2.2
Xbox 360
61
3.9
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Description

TRON: Evolution is an action game that acts a bridge between the original 1982 TRON movie and the 2010 sequel, TRON: Legacy. It is also the sequel to the graphic novel TRON: Betrayal and the Nintendo DS game. It was released nearly concurrently with the latter film. Some music created by the music group Daft Punk for the movie is included in Evolution's soundtrack.

The setting for Evolution is TRON: Legacy's "Grid" system during the year 1989, just as the events presented in that film begin to take place. Kevin Flynn, a major protagonist in both movies, has recently discovered ISOs on The Grid; ISOs are Programs that have apparently created themselves, and possess unique characteristics above and beyond that noteworthy trait. While Flynn sees them as a miracle, some normal Programs on The Grid resent them, and infighting between the two groups of applications has begun to flare up. In an effort to prevent a digital race war, he organizes a ceremony where the leader of the ISOs, Radia, is named co-system administrator alongside Clu, an upgraded version of a Program that Flynn wrote to use against the MCP in the first Tron film. As a security Program named Anon, you are created to guard the ceremony and help Tron - the same Program from the first film - maintain The Grid.

The game itself is played through a classic third-person perspective, similar to the Tomb Raider series. However, Anon - the player's character - is much more athletic than a typical character for this genre, and the player is able to travel across The Grid using Anon's "free runner" aerobatic techniques. The player attacks hostile Programs primarily with their Light Disk, through either melee or ranged attacks. They can also use the disk to block the attacks of other Programs. Derezzing (in-universe slang for killing/deleting) a Program grants experience points, which can be used to upgrade the player's abilities. The game also includes sequences where the player can control Light Cycles (like TRON 2.0) and Tanks (upgraded versions of the ones from the first movie). Players using the PlayStation 3 version of the game can control the Light Cycle with the PlayStation Move controller, as if it were the handlebars of the bike.

The game also includes four multiplayer modes, all of which can handle up to 10 players at a time - deathmatch (called "Disintegration" in-game), team deathmatch ("Team Disintegration"), "Domination-style" deathmatch ("Power Monger"), and "Bit Runner". Bit Runner is a cross between Capture The Flag and Domination. In the level is a "Bit" program from the first Tron movie. Whichever player grabs the Bit scores points for their team; the longer they hold on, the more points are scored. Whichever team holds onto it the longest wins the match. However, the Bit damages whoever holds it over time, which adds a complicating factor to the match. There are four deathmatch maps included with the game, and more can be purchased through Disney Interactive. There are no co-op gameplay modes.

Screenshots

TRON: Evolution Windows Activating the power node, essential for cure.
TRON: Evolution Windows Main menu.
TRON: Evolution Windows Ahh, the old П pal.
TRON: Evolution Windows Shield guy are weak against power disk.

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The Press Says

The Guardian Windows Nov 29, 2010 4 Stars4 Stars4 Stars4 Stars4 Stars 80
4Players.de Xbox 360 Jan 21, 2011 67 out of 100 67
USA Today Windows Dec 25, 2010 2.5 Stars2.5 Stars2.5 Stars2.5 Stars 62
DarkZero Xbox 360 Dec 17, 2010 6 out of 10 60
newbreview.com Xbox 360 Dec 09, 2010 3 out of 5 60
IGN PlayStation 3 Dec 06, 2010 6 out of 10 60
Jeuxvideo.com PlayStation 3 Feb 04, 2011 10 out of 20 50
Gamer.no PlayStation 3 Jan 13, 2011 5 out of 10 50
Game Critics PlayStation 3 Dec 30, 2010 4.5 out of 10 45
Resolution Magazine Windows Jan 17, 2011 3 out of 10 30

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Contributed to by Jeremy Johnson (638)