Description
I am Sly Boots, a private investigator whose office is on an artificial planet called Anachronox, somewhere in the middle of the universe. Currently, an angry client is beating me up... Right, I forgot again about that little debt of mine... No big deal. But my secretary Fatima reminds me I should better get a job. Okay, okay... I'll just walk around, talk to people, and find something. What's that? A mysterious rich man wants me to find some artifact for him? Great! That looks like a simple PI job. What can possibly go wrong?
And so, the tale of Anachronox begins. Together with his friends, Sly Boots will discover a great mystery and prevent the destruction of the universe. Set in a futuristic world, the game is a console-style RPG for the PC, that also contains elements of a humorous adventure รก la
Space Quest. Controlling Sly and six other party members, you'll explore many planets, and fight enemies in
Final Fantasy style battles - a mixture of real time and turn-based combat. There are also many mini-games and plenty of side quests scattered around.
Part of the Following Groups
User Reviews
The Press Says
| Withingames |
Aug 15, 2001 |
5 out of 5 |
100 |
| Christ Centered Game Reviews |
Jun 01, 2005 |
     |
90 |
| IGN |
Jul 18, 2001 |
8 out of 10 |
80 |
| UHS (Universal Hint System) |
Mar 29, 2002 |
     |
80 |
| Game Over Online |
Aug 06, 2001 |
80 out of 100 |
80 |
| Gamigo |
Aug 13, 2001 |
7.9 out of 10 |
79 |
| PC Games (Germany) |
Jul 09, 2001 |
79 out of 100 |
79 |
| GameSpot |
Jul 16, 2001 |
7.8 out of 10 |
78 |
| PC Action |
Jul 06, 2001 |
78 out of 100 |
78 |
| Jeuxvideo.com |
Jul 18, 2001 |
14 out of 20 |
70 |
Forums
There are currently no topics for this game.
Trivia
IonStorm did a couple neat tricks for Anachronox.
- APE stands for Anachronox Programing Environment. Its a programing language that was used to create all the interaction and gameplay. It was also used to create the minigames that you could play.
- Magpie: Magpie was a program designed to process MP3s and create .lip files that the game engine could use to lip-sync dialogue. The lip files were simple text files that would load with the MP3s during cut scenes.
Pretty cool...
This entry to the MobyGames database was contributed by
JazzOleg
(53182) on Jul 12, 2001.