DescriptionFlight Unlimited II took Looking Glass' flight sim series away from its aerobatic origins and into the world of the general civilian flight sim, with the Beechcraft Baron, Piper Arrow, de Havilland Beaver, P-51D Mustang, and Trainer all at your disposal.
As well as presenting the most detailed terrain yet seen in a PC flight simulation (11,000 square miles of the San Francisco bay area created from satellite photography and real-world elevation data), Flight Unlimited II also introduced numerous other advanced features such as fully-integrated air traffic control (along with other air traffic), detailed weather systems, night-time flying and lighting, VFR or IFR navigation, objective-driven adventures, and online flying lessons.
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|Computer Gaming World (CGW)||Apr, 1998||90|
|GameSpot||Jan 20, 1998||8.8 out of 10||88|
|Gameplay (Benelux)||Dec 30, 1997||84 out of 100||84|
|PC Action||Feb 18, 1998||79 out of 100||79|
|PC Jeux||Jan, 1998||78 out of 100||78|
|Game.EXE||Jan, 1998||77 out of 100||77|
|PC Joker||Jan, 1998||75 out of 100||75|
|PC Player (Germany)||Jan, 1998||74 out of 100||74|
|Power Play||Jan, 1998||73 out of 100||73|
|PC Games (Germany)||Feb 04, 1998||66 out of 100||66|
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San FranciscoThe Flight Unlimited II San Francisco terrain can also be installed into Flight Unlimited III, for owners of both.
Related Web Sites
- Flight Unlimited III forums at AVSim.com (There is no longer a dedicated Flight II forum, but the Flight Unlimited III forum at www.avsim.com contains undoubtedly the largest group of Flight Unlimited pilots to be found in any one place online, and is highly recommended to all fans of the series.)