Looking Glass Studios, Inc.
Also Known As +
- Looking Glass Technologies, Inc. (from 1992 to 1996)
Overview edit · view history
Looking Glass Studios, Inc. was a development studio based in Cambridge, MA (USA). It was formed in 1992 through the merger of Blue Sky Productions and Lerner Research. The most prominent developer at the studio was Warren Spector. Some of the most important franchises the team worked on are Flight Unlimited, the Thief series, and the System Shock games.
The company was shut down three months after releasing Thief II: The Metal Age and about 60 employees were let go when their publisher Eidos was hit with a financial crisis.
Employees trickled down to studios such as Mad Doc Software, Ion Storm Austin and Irrational Games where their influences are still visible in the Deus Ex and BioShock franchises.
21 Games Released (1992 - 2020)
Displaying most recent · View all
Command & Conquer: Remastered Collection (2020 on Windows) |
System Shock: Enhanced Edition (2015 on Windows) |
Jane's Combat Simulations: Attack Squadron (2002 on Windows) |
Thief II: The Metal Age (2000 on Windows) |
Thief: Gold (1999 on Windows) |
Destruction Derby 64 (1999 on Nintendo 64) |
Flight Unlimited III (1999 on Windows) |
System Shock 2 (1999 on Linux, Windows, Macintosh) |
Command & Conquer (1999 on Nintendo 64) |
Thief: The Dark Project (1998 on Windows) |
British Open Championship Golf (1997 on Windows) |
Flight Unlimited II (1997 on Windows) |
Terra Nova: Strike Force Centauri (1996 on DOS, Windows, Linux...) |
Flight Unlimited (1995 on DOS, Windows, Macintosh) |
Links 386 CD (1995 on DOS, Macintosh) |
System Shock (1994 on DOS, Macintosh, PC-98) |
Ultima Underworld II: Labyrinth of Worlds (1993 on DOS, Windows, PC-98...) |
Ultima Underworld: The Stygian Abyss and Labyrinth of Worlds (1993 on DOS, Windows, Macintosh) |
John Madden Football '93 (1992 on SNES, Genesis) |
PGA Tour Golf II (1992 on Genesis, Macintosh) |
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History +
Trivia +
Location and contact info, Redmond studio, as of March 2000:
Looking Glass Studios
8353 154th Ave NE
Redmond, WA 98052
Looking Glass developed the Dark Engine for Thief. The engine featured 8 bit textures and lightmapping. System Shock 2 and Thief 2 were also developed with the Dark Engine.
Location and contact information in March 1996:
Looking Glass Technologies
100 Cambridge Park Dr., Ste 300
Cambridge, MA 02140
Technical Support: 617-576-3310
BBS Support: 617-441-0413
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Related Web Sites +
-
Looking Glass Studios, Inc.
official site -
A Post-Mortem On Looking Glass Studios
Reasons for the Fall: A Post-Mortem On Looking Glass Studios, written by James Sterrett -
Looking Glass Studios: In Memoriam
Checkout's memorial on Looking Glass Studios -
Through the Looking Glass
Headquarters for Looking Glass-related news and discussion. -
An interview with Looking Glass Technologies
A 1992 interview with Paul Neurath and Doug Church from Looking Glass Technologies, especially about the making of Ultima Underworld. -
Wikipedia: Looking Glass Studios, Inc.
article in the open encyclopedia -
Looking Glass Studios Podcast
Interview Series by Matthew Weise. The Looking Glass Studios Podcast is a special audio series which features discussions with makers of some of the most influential video games of the last 20 years.
Frequent Collaborators
- 9 games with Electronic Arts, Inc.
- 6 games with Valve Corporation
- 6 games with GOG Limited
- 5 games with Eidos, Inc.
- 4 games with Square Enix Limited
- 4 games with Eidos GmbH
- 4 games with Mastertronic Games Ltd.
- 3 games with Leader S.p.a.
- 3 games with Electronic Arts Victor, Inc.
- 3 games with Mirage Media S. C.
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