77
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Description

As science progressed, humans began conducting daring experiments, defying the laws of creation. Their leader, called Father Prime, has concocted the most audacious plan: contact Satan. His reasoning is that he who controls the devil will also know how to control God. As the Earth plunges into sin and corruption, God himself decides that time has come to interfere. He sends a little cherub named Bob to investigate Father Prime's designs. Since Bob is endowed with a human soul, he has a free will and is capable of making a decision, even if it contradicts God's orders. With nothing but his frail angelic body, Bob descends into the sinful world.

Messiah is a third-person action game set in urban environments with sci-fi elements. The player controls Bob, who can fly (though at low altitude), but not do much else; he is very vulnerable and can be easily killed. Thus, the player must make use of Bob's other ability: possession. Bob is able to take over any creature, from humans to animals. Once he possesses his target, he has complete control over its movements.

Possessing a body can serve a variety of purposes. For example, possessing a muscular brute who has great strength and endurance would be a fitting choice if the player wishes to engage in melee combat; taking control over a trained policeman will make shooting easier, etc. Possession ability is also used as a puzzle-solving element, as some areas can be only entered with specific bodies (e.g. only scientists can enter a secure laboratory). Later in the game, Bob can only possess targets unaware of him, and must sneak around to avoid notice.

Alternate Titles

  • "Мессия" -- Russian spelling

Part of the Following Group


Merchant Title   Price  
amazon.com
Messiah    
GOG
Messiah $5.99  
ebay.com
Messiah    
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User Reviews

One of the most original and hilarious games I've ever played. kbmb Bronze Star Contributing Member (399) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars

The Press Says

GamePro (US) Nov 24, 2000 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
PC Games (Germany) Mar 07, 2001 87 out of 100 87
Jeuxvideo.com Apr 10, 2000 17 out of 20 85
PC Games (Germany) Mar 07, 2001 82 out of 100 82
Absolute Games (AG.ru) Apr 11, 2000 80 out of 100 80
Clubic Apr 30, 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Gamer Jul, 2000 77 out of 100 77
ActionTrip Apr 27, 2000 68 out of 100 68
Adrenaline Vault, The (AVault) Jun 07, 2000 3 Stars3 Stars3 Stars3 Stars3 Stars 60
WomenGamers.com Aug 11, 2000 4.7 out of 10 47

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Trivia

Development

This game was in development hell for over 4 years.

The concept of the possession mechanic was inspired by the game Earthworm Jim, where, on one of the levels, the protagonist loses his armor and is vulnerable and helpless until he finds it again. The developers liked the feeling of changing from a weak character into a powerful one.

Marketing

The distributor, Virgin Interactive, came up with a magazine ad depicting Pope John Paul II smoking a cigar, with the tagline "What's possessed you? Messiah". Two magazines refused to run this somewhat controversial ad.

References

There is a scene that has you possess a worker in a radiation suit. When you approach some guards, they call you "Half Life." This is a reference to the game Half-Life.

One of the in-game locations is named "Club Kyd", after Jesper Kyd who composed the game music.

Technical

Messiah's engine is a lot more advanced that what it first may seem. It featured a LOD function (Level Of Detail) that would modify the polygon count in the scene in real time while the player was playing to keep the frame rate smooth. The faster your PC, the more polygons the engine would put in the models making them smoother. And you can see the adding subtraction of polys as you are playing.


This entry to the MobyGames database was contributed by Matthew Bailey (1147) on Apr 08, 2000.
 

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