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DescriptionRise of Nations: Rise of Legends maintains the hallmarks of the first RTS in the franchise (attrition, non-depletable resources, national borders) while improving on gameplay mechanics such as city building and large scale battles. In addition to these improvements Big Huge Games introduced several new features including dominances, neutral units, and capturable resources.
The sequel differs from its predecessor in that it takes place in a steampunk universe spanning autumn-dotted hills in the lands of the Vinci to blinding sandstorms in the burning deserts of the magical Alin. At the furthest reaches of the continent, hidden in the deepest jungles, lie the stone stepped pyramids of the brutal religious zealots known as the Cuotl. Through the Conquer the World (CTW) campaign players strategically guide a tightly knit group of heroes across the continent pursing monsters, love interests, power, and vengeance.
Rise of Legends also sports a Quick Battle (QB) component so players can jump right in to the action by selecting a map and one of the three unique races. The player’s final test of skill is to go head to head on Gamespy or LAN to explore the radically different strategies of the slow but god-like Cuotl, the fast but glass-like Alin, or the innovative but even-keel Vinci.
The campaign includes 52 scenarios with 15 heroes, while the Quick Battle and Multiplayer components include 42 maps for players to fight on.
- "王國的興起：傳說再現" -- Chinese spelling (traditional)
- "国家的崛起：崛起传奇" -- Chinese spelling (simplified)
- "RON2" -- Common abbreviation
- "ROL" -- Common abbreviation
Part of the Following Groups
- 3D Engine: Big Huge Engine
- Middleware: FaceFX
- Middleware: SpeedTree
- Physics Engine: PhysX
- Rise of Nations series
- Technology: amBX
- Theme: Steampunk
|Pretty fabulous and very challenging and tough AI||Hollyoake Addams (33)|
|Is it a game, or a painting canvas?||KaiserChicken (12)|
The Press Says
|PC Gamer||Jul 01, 2006||89 out of 100||89|
|PC Action||Jun 09, 2006||86 out of 100||86|
|DreamStation.cc||Aug 01, 2006||8.5 out of 10||85|
|NZGamer||Jun 16, 2006||8.5 out of 10||85|
|Fragland.net||Jun 27, 2006||82.8 out of 100||83|
|IGN||May 19, 2006||8.2 out of 10||82|
|3DAvenue||May 31, 2006||80|
|Game Revolution||May 19, 2006||B||75|
|GameSpy||May 22, 2006||70|
|Gamezine||Jul 01, 2006||13 out of 20||65|
|Topic||# Posts||Last Post|
|Non-MG shots||2||Sciere (228097)
Mar 14, 2010
- Computer Games Magazine
- March 2007 - #9 Game of the Year
- 2006 – Special Achievement in Art Direction (PC)
Related Web Sites
- Rise of Legends -- Official game website
- RoL: Unit/Hero Guide -- A guide with unit stats and hero spell explanations.
Dustin Darcy (114) added Rise of Nations: Rise of Legends (Windows) on Jun 11, 2006
Stuart Jeff, Michael LeGrand, Zackery Smith, David Clyde, Jason Jurecka, Christopher Nemcosky, Brian Lhota, Timothy Ford, Joshua Petrie, Richard Jose, Scott Lewis