DescriptionUplink Corporation needs you, the Hacker Elite!
Be an independent operator who leases a gateway from us. Access it from anywhere and perform your jobs, anything from sabotage of enemy computers to backtrack another hacker, to modifying public databases, you may be called upon to do it all. Start with the small jobs, and gain money and reputation. Then you can take on the bigger jobs with the right tools and upgrades to your gateway. Consider adding motion sensor and/or self-destruct to your gateway... as Uplink will allow law enforcement personnel access to your gateway should they trace illegal activities to your gateway. Can you become the elite among the Hacker Elite?
Uplink is a pseudo-hacking game where you simulate hacking into various systems and using various fictional (but good sounding) tools to help you break through, including password guessers, cryptographic attack tools, voiceprint fakers, proxy bypassers, and more. Bounce your connection through many hosts to slow down the backtrace. Perform your job before the backtrace is completed, and destroy any records of you ever been there! The law can and will come after you if you are not careful. However, opportunities are plentiful. Various corporations are always at war with each other, and there are plenty of jobs for hackers of various calibers. As you complete missions and get money and reputation, use the money to upgrade your gateway (to process faster on tasks that require a lot of computing, such as password guessing and cryptographic key attacks) and/or to purchase more powerful hacking tools. Continue to participate in the game and make your decisions. Soon, the game will draw you in, and you'll soon be required to make a choice... and pick a side.
- "Сеть" -- Russian title
- "Uplink: Trust is a Weakness" -- European Title
- "Uplink: Hakerzy, Pieniądze i Władza" -- Polish Title
Part of the Following Groups
- Game Feature: Simulated Internet
- Middleware: SDL
- Setting: Future now Past
- Theme: Hacking / Pseudohacking
|Hacking for fun and profit!||Dave Schenet (138)|
|Cyberpunk fans MUST have this game!||William Taylor (4)|
|Game Chronicles||Feb 25, 2003||8.7 out of 10||87|
|DarkZero||Dec 20, 2003||7.6 out of 10||76|
|Worth Playing||Mar 15, 2003||7.6 out of 10||76|
|GameSpot||Jan 02, 2002||7.1 out of 10||71|
|Eurogamer.net (UK)||May 14, 2002||7 out of 10||70|
|GameStar (Germany)||Jun, 2003||69 out of 100||69|
|GameSpy||Mar 25, 2003||68 out of 100||68|
|Just Adventure||May 01, 2003||B-||67|
|Netjak||Oct 17, 2003||6.4 out of 10||64|
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1001 Video GamesUplink appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
ExtrasIntroversion offered two extras for fans - a "Bonus CD" and a "Dev CD." The Bonus CD contained pictures, wallpapers, beta versions, articles, and other "behind the scenes" materials from the making of the game. The Dev CD contained the complete source code and tools needed for modders to alter the game, and could be purchased from Introversion's web store for 30 GBP.
The Bonus CD was originally offered to people who convinced a friend to purchase Uplink. After the turnover was less than expected, the Bonus CD was made available for purchase in June 2002 for $7.00 USD off Introversion's site. The initial run of discs eventually ran out, and the CD was later made available for free download.
Game BibleIntroversion released a "Game Bible" in four hidden parts called "books." These covered the development of Uplink from conception up to the release of the "Project Nakatomi" patch. The books were hidden on the Bonus CD, website, and as the final reward for solving the "treasure hunt" on Introversion's site leading up to the release of the Nakatomi patch.
All four books were hidden or encrypted, with clues located on Introversion's website, or within the game packaging itself (such as the hex string on the back cover.) Decrypting the books required some minor "hacking" skills, such as using "one time pad" decryption programs, or "redshirt" programs to extract .dat files hidden inside other files. Personally decrypting the four books was considered a point of pride within the Uplink community, so hints requested on the community forums were intentionally kept obtuse.
Project NakatomiIn 2002, Introversion released the "Project Nakatomi" patch (v1.21) that included such additions as LAN hacking and a functional in-game IRC chat interface. Project Nakatomi was so named as it was aimed at the "die hard" fans of Uplink: Hacker Elite (Nakatomi Plaza is the skyscraper setting of the film Die Hard).
In keeping with the hacking theme, Introversion created an alternate-reality "treasure hunt" leading up to the release, teasing what Project Nakatomi would be. They underestimated the dedication of their fans however, and through efforts of formed groups such as the "Project Nakatomi Task Force," fans cracked the first layers of the "treasure hunt" before it was ready! The trail hit an apologetic dead-end message at a secure section of Introversion's site, and the rest of the hunt had to be added later.
- One of the servers you can hack into is the "OCP" Server - OCP is the police force from the Robocop movies. And another is the "Protovision" server - and if you've even seen the movie WarGames, then you'll recognize the name of the games company that David thinks he's hacking into.
- At one point during the game you get access to a server that has the password "mysocratesnote". This is in reference to the movie Sneakers (another great hacking movie). "mysocratesnote" is one of the anagrams for "setec astronomy" in other words "too many secrets".
- Another interesting in-joke concerning the movie Sneakers - when you use a voice-print analysis to break into a system, the text reads "Hello. My Name Is _______ My Voice is my passport. Verify Me." These are the same words used to break into Playtronics, near the end of the movie.
- When entering negotiations for a hacking job on the Uplink Internal Services system, if you look at the negotiations text box near the top of the screen when it is starting up, it will say that the interface you are using has been developed by 'Frontier Communications'. This is a joke referencing Frontier: Elite 2 and Frontier: First Encounters. The design and text for this particular interface in Uplink mirrors/copies the content found in the BBS-accessible missions from the two Frontier games. It additionally references the name of the company that developed these entries into the Elite series; Frontier Developments.
- Computer Gaming World
- March 2004 (Issue #236) – Adventure Game of the Year
Related Web Sites
- MacGamer.net > Uplink Guide (Guides, add-ons, gameplay tips...)
- Modlink (This site contains numerous mods for Uplink, Introversion Software's Hacking Game)
- Uplink (Official Site)
- Uplink (Uplink Wikipedia article.)
- Uplink: The Hacker's Shadow (Every hacker has a shadow whether they know it or not; No matter how good they think that they are. The question is: Are you good enough to survive the challenges that this game of cat and mouse throws at you?)