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Description

The land of Gael Cerran is in trouble. An evil ruler named Lord Cet, thought to be long vanquished, has been mysteriously resurrected. There is only one way left to defeat him once again - by wielding the magical Mavin Sword, forged from two metals bearing the property of the opposite forces, good and evil. The Oracles of Ishad N'Ha have charged a group of adventurers with the task of finding the sword and putting an end to Lord Cet.

Wizards & Warriors is a traditional role-playing game similar in many ways to Wizardry series. In the beginning the player creates a party of up to six characters, choosing between ten races and four initial classes. The races include, besides traditional fantasy humanoids, animal-like creatures such as the boar-like Gourk or the Omphaaz, which resemble elephants. Each race is available in both genders and comes with bonuses and penalties to base attributes, as well as unique traits, such as improved treasure-hunting for Ratlings or night vision for the feline Whiskahs. The four initial classes (Warrior, Rogue, Priest, and Wizard) can be promoted to eight elite classes and three special ones, which include such rare professions as Valkyrie and Zenmaster, and require completion of specific tasks.

The party starts in one of the few available towns, with still pictures representing locations (town hall, inn, armory, etc.), and navigation limited to clicking on them. However, the rest of the exploration (outdoors and in dungeons) is done in full 3D, with free exploration and camera rotation. Dungeons are connected by roads, forest paths, and other areas, and the player is usually able to explore freely, though access to certain locations may be restricted. Enemies can be found on set spots or appear randomly; the frequency of their appearance, as well as the overall difficulty, can be regulated in the main menu.

Combat is real-time from the distance, but becomes turn-based when standing near the enemy. Magic comes in six schools: Spirit, Sun, Moon, Vine, Stone, and Fiend, with seven levels of spells each, and several spells per level. Casting spells drains the mage's mana pool. Characters can only cast spells within their own schools, with intensity of magic depending on his skill level, and limited by the amount of spell points in the school. Characters may join various guilds available in the game and thus gain access to special quests and promotions, take jobs, and perform other side quests.

Screenshots

Wizards & Warriors Windows Title screen
Wizards & Warriors Windows Flamedrop spell really hurts the Serpents' Caretakers
Wizards & Warriors Windows Death Effects
Wizards & Warriors Windows A shot from the inventory. Note the red dolls

Promo Images

Wizards & Warriors Screenshot
Wizards & Warriors Other No special abilities are attributed to the humans, though they are very intuitive and adaptable to changing environments.
Wizards & Warriors Other These small inquisitive creatures are charismatic in nature and quite intelligent. This intelligence combined with their heightened sense of curiosity makes them excellent inventors. Gnobbits have an aptitude for understanding the mechanism of objects and what makes them tick. However charismatic they may be, Gnobbits are not always to be trusted. They may be a little clumsy on their feet and less than adequate in physical strength, but Gnobbits make formidable thieves because of their dexterity, their charismatic nature, and their unparalleled comprehension of mechanics.
Wizards & Warriors Other Hideous looking and quite unintelligent, these creatures make lethal warriors, thanks to their amazing agility and superior strength. All thumbs when it comes to handling weapons that require a high degree of dexterity, but very fast on their feet.

Alternate Titles

  • "巫师与勇士" -- Chinese spelling (simplified)
  • "Wizards & Warriors: Quest for the Mavin Sword" -- Informal name
  • "Swords & Sorcery: Come Devils, Come Darkness" -- Working title
  • "Deep6" -- Working title

Part of the Following Group

User Reviews

If you are a RPG-Veteran or Wizardry-Lover, this is a must-have! Daniel Martin (17) 5 Stars5 Stars5 Stars5 Stars5 Stars
A very engrossing RPG with some large problems BreadSlicer (3) 3 Stars3 Stars3 Stars3 Stars3 Stars
A decent game, but not what we all expected from Bradley weregamer (169) 2.8 Stars2.8 Stars2.8 Stars2.8 Stars2.8 Stars
Nice try, but there are many better games available frank rieter (149) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars

Critic Reviews

Electric Games 2000 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gamesmania.de 2000 79 out of 100 79
PC Player (Germany) Oct, 2000 78 out of 100 78
Gamezilla Nov 25, 2000 78 out of 100 78
Daily Radar 2000 3 Stars3 Stars3 Stars3 Stars 75
GameZone Oct 12, 2000 7.5 out of 10 75
Spel för Alla Dec, 2000 7 out of 10 70
Gamekult Nov 15, 2000 6 out of 10 60
Game industry News (GiN) 2001 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Electric Playground May 08, 2004 4.5 out of 10 45

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Trivia

Wizards & Warriors had an interesting incentive to register. Sending in your card entered you in a contest to win a full sized mounted replica of a 16th century suit of armor. Some copies of the game even came with a sticker on the front touting this contest. In case you were wondering, second place was a $200 gift certificate from Ral Partha and there were ten Activision game packs as third place prizes.

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Kasey Chang (4631) added Wizards & Warriors (Windows) on Dec 22, 2000