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Another in the series of Epyx Olympic sports games. Compete in many different sporting events: Ski Jump, Hot Dog, Biathlon, Bobsled, Free Skating, Figure Skating, and more.


Winter Games Amiga Bob Sledding - I crashed.
Winter Games PC Booter The bobsled
Winter Games Atari ST Part of the introduction sequence
Winter Games Atari ST The main menu

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Alternate Titles

  • "ウインターゲームズ" -- Japanese spelling

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User Reviews

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Critic Reviews

The Video Game Critic Atari 2600 Apr 01, 2001 A 100
Zzap! Commodore 64 Nov, 1985 94 out of 100 94
The Video Game Critic Atari 7800 Sep 15, 1999 A- 91 (UK) Commodore 64 Oct 26, 2007 9 out of 10 90
Commodore Force Commodore 64 Jul, 1993 87 out of 100 87
64'er Commodore 64 Dec, 1985 12 out of 15 80
Nintendo Life Wii Feb 21, 2009 7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars 70
Nintendo Life Commodore 64 Feb 20, 2009 7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars7 Stars 70
1UP! NES Dec 30, 2010 27 out of 100 27
Computer Gamer Amstrad CPC Jul, 1986 16 out of 20 21


Topic # Posts Last Post
How to play it? 6 lilalurl (726)
Aug 06, 2012
Any way to get the game today? 2 JudgeDeadd (15549)
Dec 23, 2008



The Atari 2600 version of Winter Games, released in the later years of Atari's dominance in the Home Video Game market, was one of a handful of games that used 16K of memory! The Atari 2600 had been designed to only run cartridges of 2K and 4K in size. Games that were written to exceed that 4K memory limitation required the "bank swapping" technique in order to access 8K, 12K, and even 16K game cartridges.

Memory was still expensive in the 1980's, yet the public wanted more and more advanced games, especially since it had been several years now since the release of the many popular 8-bit home computer systems that had been flooding the market and reducing in cost. And with the Nintendo Entertainment System having just been released, the Atari 2600 was beginning to look very dated. In order to satisfy the public’s craving for games requiring increasing amounts of memory, creating a bigger game for the Atari 2600 was the only way to do it.

In order to handle the expansiveness of their games, Epyx released all three of their Olympic-based games with multiple ROM chips equaling the necessary 16K. Using bank-swapping, the various ROM chips could be accessed and swapped as needed. And all of it was embedded within a standard-sized Atari 2600 Cartridge!


As of 2000, the game (as all of the Epyx olympic game series) is completely speed throttled even for the fastest computers.


  • Commodore Force
    • December 1993 (Issue 13) – #87 “Readers' Top 100”
  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • Issue 02/1986 - #5 Best Game in 1985 (Readers' Vote)
    • Issue 04/1987 - #8 Best Game in 1986 (Readers' Vote)
Information also contributed by SirOrlando
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