Wizard's Crown
Published by Developed by Released Platforms |
|
||||||||||||||||||||
Not an American user?
Description
Wizard's Crown is a fantasy role-playing game in which the player creates a party of up to eight adventurers and takes them on a quest to retrieve a magical crown from a wizard named Tarmon, who sealed himself and the crown in his laboratory five hundred years ago.The game features tactical battles, during which the player navigates the party members in turns over the battlefield. Different weapons demonstrate unique characteristics; for example, spears can attack two squares away, flails ignore the enemy's shields, and axes have a chance of breaking them completely. Shields are used to defend against frontal attacks and those coming from whatever side the shield is equipped on. The player can opt to skip these details and have the battle proceed automatically.
Experience gained by characters is spent on skills, attributes and life points. Unlike in most comparable games, classes and their unique abilities are not assigned to the characters, but must instead be "bought" by using intelligence points. The classes are Thief, Ranger, Fighter, Priest and Sorcerer; any of those can be combined with another one for a single character.
Weapons can be imbued with various enhancements. Magical weapons inflict elemental damage (called "injuries" in the game); "Plus" weapons cause extra bleeding, which may affect the character's health, making him faint; "Life Blast" weapons can kill a character in such a way that he cannot be resurrected afterwards.
Screenshots
Promo Images
There are no promo images for this game
Part of the Following Group
User Reviews
Critic Reviews
| Happy Computer | Commodore 64 | Nov, 1986 | 85 out of 100 | 85 |
| ACE (Advanced Computer Entertainment) | Atari 8-bit | Jun, 1989 | 516 out of 1000 | 52 |
| ACE (Advanced Computer Entertainment) | DOS | Jun, 1989 | 516 out of 1000 | 52 |
| ACE (Advanced Computer Entertainment) | Atari ST | Jun, 1989 | 516 out of 1000 | 52 |
Forums
There are currently no topics for this game.
Trivia
This game has a neat feature that allows you to reset any of the dungeon levels. In essence, you can keep one set of characters playing in the game forever, if you're that patient.Apple II Credits
Game Design:
Programming:
Game Development:
Rulebook:
Story:
Playtesters:
Customized Disk Operating System (Apple version):
Art & Graphic Design:
Typesetting:
Programming:
Game Development:
Rulebook:
Story:
Playtesters:
Customized Disk Operating System (Apple version):
Art & Graphic Design:
Typesetting:
Abra Type
Printing:A&a Printers and Lithographers
Cover artwork by:






