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His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool SEGA Master System Title screen
Zool Atari ST Not the best level graphics I've seen
Zool Atari ST Bonus item ahead
Zool DOS Two Zools? It's the mirror image extra!

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

It Zucks DOS Zovni (9321)
So-so platformer with nothing to distinguish it from a thousand others. Amiga Gary Smith (65)
Perhaps the most over-hyped Amiga game ever; mediocre at best Amiga Martin Smith (63028)

Critic Reviews

Amiga Games Amiga Oct, 1992 87 out of 100 87
Amiga Dream Amiga CD32 Dec, 1993 83 out of 100 83
Amiga Joker Amiga Oct, 1992 83 out of 100 83
Amiga Joker Amiga CD32 Nov, 1993 83 out of 100 83
Amiga Joker Amiga Jan, 1993 83 out of 100 83
ASM (Aktueller Software Markt) Amiga CD32 Jan, 1994 9 out of 12 75
Sega-16.com Genesis Jun 04, 2012 7 out of 10 70
PC Player (Germany) DOS Jun, 1993 69 out of 100 69
Total! (Germany) SNES Dec, 1993 2.75 out of 6 65
High Score SNES Aug, 1994 3 out of 5 60


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Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Contributed to by Famine3h (298), Bock (156), Mike Chilton (12), Kabushi (143912), Martin Smith (63028), Игги Друге (44945), Cor 13 (174226), MAT (104335), *Katakis* (37914), quizzley7 (21165) and Rantanplan (1685)