Not an American user?


His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool Atari ST Not the best level graphics I've seen
Zool DOS Final boss: The unmentionable indescribable Two Eyed Thing.
Zool Amiga Toy World - AD TO EC EC... probably some secret code
Zool DOS Chainsaw massacre? Run, Zool, run!

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

It Zucks DOS Zovni (9314)
So-so platformer with nothing to distinguish it from a thousand others. Amiga Gary Smith (65)
Perhaps the most over-hyped Amiga game ever; mediocre at best Amiga Martin Smith (62960)

Critic Reviews

CU Amiga Amiga Aug, 1992 91 out of 100 91
Datormagazin Amiga Oct, 1992 90 out of 100 90
Amiga Power Amiga Oct, 1992 90 out of 100 90
ST Format Atari ST Oct, 1993 89 out of 100 89
Amiga Joker Amiga Oct, 1992 83 out of 100 83
Mega Fun Genesis Dec, 1993 74 out of 100 74
Play Time Amiga Nov, 1992 71 out of 100 71
Play Time Genesis Apr 06, 1994 64 out of 100 64
Power Play DOS May, 1993 55 out of 100 55
Power Unlimited Amiga CD32 Sep, 1994 5.3 out of 10 53


There are currently no topics for this game.



Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Contributed to by Famine3h (298), Bock (157), Mike Chilton (12), Kabushi (159622), Martin Smith (62960), Игги Друге (44991), Oleg Roschin (174088), MAT (132836), *Katakis* (38170), quizzley7 (21163) and Rantanplan (1684)