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His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool Amiga Bonus Level - Genuine shooter with different kind of weapons
Zool Genesis The Beginning
Zool Amiga Fruit World - Balancing on the edge of fruit can
Zool Game Gear Splash screen

Promo Images

There are no promo images for this game

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

It Zucks DOS Zovni (10650)
So-so platformer with nothing to distinguish it from a thousand others. Amiga Gary Smith (65)
Perhaps the most over-hyped Amiga game ever; mediocre at best Amiga Martin Smith (66812)

Critic Reviews

Amiga Format Amiga CD32 Dec, 1993 93 out of 100 93
Amiga Format Amiga Jun, 1993 85 out of 100 85
Amiga Power Amiga CD32 Jan, 1994 83 out of 100 83
GamePro (US) Game Gear May, 1994 4 out of 5 80
Joypad Game Boy Feb, 1994 76 out of 100 76
PC Games (Germany) DOS May, 1993 76 out of 100 76
Video Games Game Boy Nov, 1993 75 out of 100 75
Sega Force Genesis Feb 23, 1994 72 out of 100 72
Play Time Amiga Nov, 1992 71 out of 100 71
Play Time Game Boy Feb, 1994 56 out of 100 56


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Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Contributed to by Famine3h (409), Bock (175), Mike Chilton (11), Kabushi (208414), Martin Smith (66812), Игги Друге (46453), Oleg Roschin (181732), MAT (184661), Katakis | カタキス (39505), quizzley7 (21723) and Rantanplan (1826)