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His name is Zool, and he is a gremlin-like creature from another dimension. He is forced to land on the Earth, but his sole goal is to attain the prestigious ranking of a Ninja. To do that, Zool will have to travel through six worlds, each divided into three stages, defeat his enemies, and prove himself worthy of that title.

Zool is a fast-paced side-scrolling platformer. The protagonist can run, jump, climb walls, and shoot enemies. Power-ups for Zool are scattered across the levels. These include life-spending hearts, smart bombs, shields, more powerful jump-skill and a twin Zool. This "twin" makes imitates the original's motions a few seconds after he performs them.

In the options menu the player can change the difficulty and the game speed (two times), the number of continues, and the background music (rock or funk).


Zool Amiga Fruit World - Zool can slide down from high places (AGA version)
Zool Atari ST Title screen
Zool Genesis Boss
Zool Amiga Ending sequence - Zool returns to his planet.

Promo Images

There are no promo images for this game

Alternate Titles

  • "זול" -- Hebrew spelling
  • "Zool no Yume Bōken" -- Japanese title
  • "Zool: Ninja of the "Nth" Dimension" -- European title (Amiga/DOS)
  • "Zool AGA" -- English Amiga A1200-specific release title
  • "ZOOLのゆめぼうけん" -- Japanese spelling

Part of the Following Groups

User Reviews

It Zucks DOS Zovni (9308)
So-so platformer with nothing to distinguish it from a thousand others. Amiga Gary Smith (65)
Perhaps the most over-hyped Amiga game ever; mediocre at best Amiga Martin Smith (62904)

Critic Reviews

GamePro (US) Genesis Mar, 1994 4.5 out of 5 90
ST Format Atari ST Oct, 1993 89 out of 100 89
Amiga Power Amiga CD32 Jan, 1994 83 out of 100 83
Amiga Dream Amiga CD32 Dec, 1993 83 out of 100 83
The One Amiga Amiga CD32 Dec, 1993 82 out of 100 82
Svenska Hemdatornytt Amiga CD32 Dec, 1993 78 out of 100 78
Video Games Game Boy Nov, 1993 75 out of 100 75
Video Games Genesis Feb, 1994 74 out of 100 74
Play Time Amiga Nov, 1992 71 out of 100 71
Defunct Games Genesis Jun 26, 2012 C- 42


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Zool was the very first Amiga game to feature heavy product placement. Liberally spread throughout the levels (and even more so in the AGA release) were Chupa Chups lollipops and logos (designed by Salvador Dali, no less)...

Commodore 64 version

A C64 conversion was planned with Gremlin Graphics showing initial interest, but they decided against it as they were moving away from the C64 scene at that time.


On the game's release, many reviewers referred to Zool as an ant. Gremlin later issued a press release claiming to be from the leader of a body representing ants, complaining about the misrepresentation of their hard-working and gentle species.


  • Amiga Joker
    • Issue 02/1993 – Best Dexterity Game of 1992 (Readers' Vote)
Information also contributed by Martin Smith
Contributed to by Famine3h (298), Bock (157), Mike Chilton (12), Kabushi (163134), Martin Smith (62904), Игги Друге (44994), Oleg Roschin (174012), MAT (140894), *Katakis* (38210), quizzley7 (21144) and Rantanplan (1684)