Description
The sequel to
Zool sees him take on the bad guys Mental Block and Krool across 15 levels.
Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks.
On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.
Part of the Following Groups
User Reviews
The Press Says
| Amiga Format |
Amiga |
Jan, 1994 |
93 out of 100 |
93 |
| GamePro |
Jaguar |
Feb, 1995 |
4.5 out of 5 |
90 |
| Amiga Power |
Amiga |
Jan, 1994 |
86 out of 100 |
86 |
| GameFan Magazine |
Jaguar |
Jan, 1995 |
81 out of 100 |
81 |
| Amiga Joker |
Amiga |
Jan, 1994 |
80 out of 100 |
80 |
| CU Amiga |
Amiga |
Jan, 1994 |
76 out of 100 |
76 |
| Game Zero |
Jaguar |
Mar, 1995 |
73 out of 100 |
73 |
| PC Player (Germany) |
DOS |
Oct, 1994 |
69 out of 100 |
69 |
| ST-Computer |
Jaguar |
Mar, 1995 |
60 out of 100 |
60 |
| Abandonia |
DOS |
Mar 11, 2004 |
3 out of 5 |
60 |
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Trivia
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