Description
The sequel to Zool sees him take on Mental Block and Krool across 15 levels.
The gameplay is similar to the original, but the character can now scale walls, and has some new spinning attack moves. Much was made at the time of the game's release of the fact that you could play as either Zool or his girlfriend Zooz, and the two characters completed each level in slightly different ways.
On each level you had to collect a certain amount of the featured fruit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.
Part of the Following Groups
User Reviews
The Press Says
| Amiga Format |
Amiga |
Jan, 1994 |
93 out of 100 |
93 |
| The Video Game Critic |
Jaguar |
Apr 07, 2001 |
A- |
91 |
| GamePro |
Jaguar |
Feb, 1995 |
4.5 out of 5 |
90 |
| GameFan Magazine |
Jaguar |
Jan, 1995 |
81 out of 100 |
81 |
| High Score |
Amiga |
Feb, 1994 |
4 out of 5 |
80 |
| Game Players |
Jaguar |
Mar, 1995 |
78 out of 100 |
78 |
| CU Amiga |
Amiga |
Jan, 1994 |
76 out of 100 |
76 |
| Game Zero |
Jaguar |
Mar, 1995 |
73 out of 100 |
73 |
| PC Player (Germany) |
DOS |
Oct, 1994 |
69 out of 100 |
69 |
| ST-Computer |
Jaguar |
Mar, 1995 |
60 out of 100 |
60 |
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