DescriptionThe sequel to Zool sees him take on the bad guys Mental Block and Krool across 15 levels.
Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks.
On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.
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- "זול 2" -- Hebrew spelling
Part of the Following Groups
- Advertising / Product tie-ins / Advergames
- Games with code-wheel copy protection
- Protagonist: Extraterrestrial / Alien
- Theme: Ninjas
- Zool series
|A big improvement on the original||Amiga||Martin Smith (62839)|
|Amiga Dream||Amiga||Jan, 1994||90 out of 100||90|
|ASM (Aktueller Software Markt)||Amiga||Jan, 1994||10 out of 12||83|
|GameFan Magazine||Jaguar||Jan, 1995||81 out of 100||81|
|CU Amiga||Amiga||Jan, 1994||76 out of 100||76|
|Gameplay (Benelux)||DOS||Oct 10, 1994||74 out of 100||74|
|Video Games||Amiga CD32||Jul, 1994||71 out of 100||71|
|neXGam||Jaguar||2005||7 out of 10||70|
|Electronic Gaming Monthly (EGM)||Jaguar||Feb, 1995||6.6 out of 10||66|
|Mega Fun||Jaguar||Jan, 1995||65 out of 100||65|
|ST-Computer||Jaguar||Mar, 1995||60 out of 100||60|
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- Amiga Joker
- Issue 02/1995 – #2 Best Dexterity Game in 1994 (Readers' Vote)