DescriptionThe sequel to Zool sees him take on the bad guys Mental Block and Krool across 15 levels.
Zool 2 is a platform game where you control the titular "Ninja of the Nth Dimension" (or his girlfriend, Zooz, who can complete each level in a slightly different way) as he rampages through a variety of levels, collecting countless tasty treats, shooting any enemies that he encounters and finding bonuses (there's a variety of special power-ups Zool can find - for example, a bomb that follows him and can be blown up at any time to remove on-screen enemies, or a temporary invulnerability). New to the sequel is Zool's ability to scale walls and his new spinning attacks.
On each level you have to collect a certain amount of the featured fruit within an allocated time limit, and then find the exit across the multi-directionally-scrolling levels. There are lots of hidden areas to see, including a bonus Breakout game starring Zool's pet 2-headed dog.
- "זול 2" -- Hebrew spelling
Part of the Following Groups
- Advertising / Product tie-ins / Advergames
- Games with code-wheel copy protection
- Protagonist: Extraterrestrial / Alien
- Theme: Ninjas
- Zool series
|A big improvement on the original||Amiga||Martin Smith (63162)|
The Press Says
|Amiga Format||Amiga||Jan, 1994||93 out of 100||93|
|The Video Game Critic||Jaguar||Apr 07, 2001||A-||91|
|Amiga Dream||Amiga||Jan, 1994||90 out of 100||90|
|Amiga Power||Amiga||Jan, 1994||86 out of 100||86|
|Amiga Joker||Amiga||Jan, 1994||80 out of 100||80|
|High Score||Amiga||Feb, 1994||4 out of 5||80|
|Game Players||Jaguar||Mar, 1995||78 out of 100||78|
|CU Amiga||Amiga||Jan, 1994||76 out of 100||76|
|Electronic Gaming Monthly (EGM)||Jaguar||Feb, 1995||6.6 out of 10||66|
|ST-Computer||Jaguar||Mar, 1995||60 out of 100||60|
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- Amiga Joker
- Issue 02/1995 – #2 Best Dexterity Game in 1994 (Readers' Vote)