Mike Singleton

Moby ID: 17924

Credits (82 credits on 34 games)

Production
Ring Cycle (1996, DOS) Director
Star Trek: The Rebel Universe (1988, Commodore 64) Produced by
Design
Doomdark's Revenge (2014, Windows) Original Game
The Lords of Midnight (2013, Windows) Original Game
Starlord (1994, DOS) Design
Ashes of Empire (1993, DOS) A game by
Ashes of Empire (1992, Amiga) Idea and development
Flames of Freedom (1991, DOS) Directed by
Flames of Freedom (1991, Atari ST) Directed by
Midwinter (1990, DOS) Original Concept
Midwinter (1990, DOS) Design
Grimblood (1990, Amiga) Game Design
Grimblood (1990, Amiga) Direction
J.R.R. Tolkien's War in Middle Earth (1989, DOS) Game Concept
J.R.R. Tolkien's War in Middle Earth (1989, Commodore 64) Game Design
J.R.R. Tolkien's War in Middle Earth (1989, Amiga) Game Concept
Star Trek: The Rebel Universe (1988, DOS) Design
SpaceCutter (1988, Amiga) Game Design
Dark Sceptre (1988, Amstrad CPC) Game design by (of Maelstrom games)
SpaceCutter (1988, Atari ST) Game Design
Throne of Fire (1987, Amstrad CPC) Game design (c) 1986
Throne of Fire (1987, ZX Spectrum) Game design (c) 1986
Star Trek: The Rebel Universe (1987, Atari ST) Game Design by
Doomdark's Revenge (1986, Commodore 64) By
Doomdark's Revenge (1986, Commodore 64) Design by
Doomdark's Revenge (1986, Amstrad CPC) Designed by
Quake Minus One (1985, Commodore 64) Designer
The Lords of Midnight (1985, Commodore 64) By
The Lords of Midnight (1984, ZX Spectrum) By
Shadowfax (1983, ZX Spectrum) Original Concept by
Siege (1983, BBC Micro) By
Snake Pit (1983, BBC Micro) By
Shadowfax (1982, BBC Micro) By
Programming/Engineering
The Lords of Midnight (2020, ZX Spectrum Next) Original Code
GRID (2008, Xbox 360) Programmers
GRID (2008, PlayStation 3) Programmers
GRID (2008, Windows) Programmers
Wrath Unleashed (2004, PlayStation 2) Lead Programmers
Indiana Jones and the Emperor's Tomb (2004, Macintosh) Engine Technology
Indiana Jones and the Emperor's Tomb (2003, PlayStation 2) Technology
Indiana Jones and the Emperor's Tomb (2003, PlayStation 2) Engine Technology
Indiana Jones and the Emperor's Tomb (2003, Windows) Engine Technology
Indiana Jones and the Emperor's Tomb (2003, Xbox) Engine Technology
Wrath Unleashed (2002, Xbox) Lead Programmers
HSX: HyperSonic.Xtreme (2002, PlayStation 2) Programming
World Championship Snooker (2000, PlayStation) 3D Engine
Lords of Midnight (1995, DOS) Programming
Red Ghost (1995, DOS) Programming
Starlord (1994, DOS) Programming
David Leadbetter's Greens (1991, Atari ST) Additional technical ideas
J.R.R. Tolkien's War in Middle Earth (1989, Commodore 64) Additional Programming
SpaceCutter (1988, Amiga) Programming
SpaceCutter (1988, Atari ST) Programming
Dark Sceptre (1987, ZX Spectrum) Dark Sceptre by
Doomdark's Revenge (1984, ZX Spectrum) By
Treachery (1984, ZX Spectrum) By
Interstellar Intrigue (1983, ZX Spectrum) By
Siege (1983, VIC-20) by
Siege (1983, ZX Spectrum) by
Siege (1983, Commodore 64) By
Siege (1983, Commodore PET/CBM) By
3 Deep Space (1983, Commodore 64) By
3 Deep Space (1983, ZX Spectrum) By
Snake Pit (1983, Commodore 64) By
Snake Pit (1983, VIC-20) By
Snake Pit (1983, ZX Spectrum) By
3 Deep Space (1983, BBC Micro) By
Shadowfax (1982, Commodore 64) Created by
Shadowfax (1982, VIC-20) Created by
Ski (1982, Commodore PET/CBM) By
Space Ace (1982, Commodore PET/CBM) By
Star Lord (1982, Commodore PET/CBM) Game by
Games 1 (1981, ZX81) by
Writers
Lords of Midnight (1995, DOS) Story written by
Dark Sceptre (1988, Amstrad CPC) By
Doomdark's Revenge (1986, Commodore 64) Written by
Creative Services
Ashes of Empire (1992, Amiga) Manual Concept
Star Trek: The Rebel Universe (1988, DOS) User's guide written by
Star Trek: The Rebel Universe (1987, Atari ST) User's Guide written by
Support
David Leadbetter's Greens (1991, Amiga) with additional technical ideas from
Thanks
Gauntlet: Seven Sorrows (2005, PlayStation 2) Special Thanks (Komodo Entertainment Software SA)
Gauntlet: Seven Sorrows (2005, Xbox) Special Thanks (of Komodo Entertainment Software, SA)