Treachery

Moby ID: 197049
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Official Description (Ad Blurb)

It may be 1984, but thankfully Big Brother is still just a distant nightmare. Yet a menace just as perilous threatens the world - the sinister Professor Schweinstein and his terrifying Mandroid! After many years of secret research, Schweinstein recently succeeded in creating what could be the ultimate weapon, a device he called the Mindbomb.

When detonated, the Mindbomb causes no physical damage - instead it simply wipes clean the memories of any human being within ten miles of the explosion. The device is so powerful that even when it is just sitting around doing nothing, it can cause random outbreaks of amnesia for many miles around. Schweinstein has also perfected a superb method of delivering his weapon to the required target - the Mandroid. In reality an android, this machine so closely resembles a man that it is virtually impossible to detect, especially in a large city. With the Mindbomb concealed in the Mandroid, Schweinstein imagined he could control the world!

However, just as he had completed the Mandroid and Mindbomb, disaster struck. An accident occurred in his laboratory and Schweinstein forgot his plans for world domination. In fact he forgot everything he'd ever known! He forgot all about the Mandroid and the Mindbomb. He forgot where he had hidden the Mindbomb's remote firing button. He forgot where he had planted the Mandroid's homing beacon. He forgot about the two blackmail letters he had sent to the British and Soviet governments. He even forgot about his two hollow teeth - one of which contained the antidote to the amnesia and the other which concealed a micro-disc (another of his inventions) which detailed the entire history of his research.

Now both MI6 and the KGB are engaged in a desperate search for Schweinstein, the Mindbomb firing button and the homing beacon. They know where the Mandroid is, at least they know which city it is in at any one time by simply asking local hospital staff how many cases of amnesia they have admitted on any one day. Beyond knowing where the Mandroid is, they can go no further in tracking the thing down and must let it wander the cities of Europe until they can bring it under control.

Schweinstein himself is equally elusive. He is a broken man roaming the urban wilderness in search of his lost identity. Whichever side finds him first and contrives to spirit him back to their HQ will have pulled off a tremendous intelligence coup.

Meanwhile the deadly Mandroid is also wandering across Europe and both MI6 and the KGB must stop the other side gaining control of the homing beacon and firing button. With these two devices it would be possible to wipe out the opposition's intelligence network. While the Mandroid is on the loose, London and Moscow are in danger of losing their minds!

Can YOU prevent disaster by finding Schweinstein, the Mandroid and the Mindbomb? How do you go about it? Read on ...

Source: C&VG Vol III No 6

Credits (Commodore 64 version)

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Game added by S Olafsson.

Game added December 31, 2022. Last modified February 13, 2023.