Paul Kidd
Moby ID: 22193
Credits (29 credits on 10 games)
- by Role
- by Date
- by Moby Score
- by Genre
Design | |
---|---|
Shadowrun (1993, SNES) | Game Design |
Nightshade (1992, NES) | Game Design |
The Punisher (1990, NES) | Game Design |
The Shadows of Mordor (1988, Macintosh) | Story Line Development |
The Shadows of Mordor (1988, DOS) | Story Line Development |
The Shadows of Mordor (1988, Apple II) | Story Line Development |
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) | Script |
Doc the Destroyer (1987, Commodore 64) | Game design |
Doc the Destroyer (1987, ZX Spectrum) | Game design |
The Shadows of Mordor (1987, Commodore 64) | Story Line Development |
The Fellowship of the Ring (1986, DOS) | Story Line Development |
The Fellowship of the Ring (1986, Amstrad CPC) | Storyline development |
The Fellowship of the Ring (1986, BBC Micro) | Storyline development |
The Fellowship of the Ring (1985, Commodore 64) | Story Line Development |
Writers | |
---|---|
Discworld II: Mortality Bytes! (1997, PlayStation) | Dialogue |
Discworld II: Mortality Bytes! (1997, SEGA Saturn) | Dialogue |
Discworld II: Mortality Bytes! (1996, Windows) | Dialogue |
Discworld II: Mortality Bytes! (1996, DOS) | Dialogue |
Discworld (1996, SEGA Saturn) | Dialogue |
Discworld (1995, PlayStation) | Dialogue |
Discworld (1995, DOS) | Dialogue |
Nightshade (1992, NES) | Poor Quality Jokes |
Doc the Destroyer (1987, ZX Spectrum) | Storyline copyright 1987 |
The Fellowship of the Ring (1986, Amstrad CPC) | Script Development |
The Fellowship of the Ring (1986, DOS) | Script Development |
The Fellowship of the Ring (1986, BBC Micro) | Script Development |
The Fellowship of the Ring (1985, Commodore 64) | Script Development |
Audio | |
---|---|
George Foreman's KO Boxing (1992, SNES) | Voice Characterisation |
George Foreman's KO Boxing (1992, Genesis) | Voice Characterisation |