Yuji Korekado
aka:
是角 有二
Moby ID: 57952
Credits (66 credits on 29 games)
- by Role
- by Date
- by Moby Score
- by Genre
2022 | |
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Frogger and the Rumbling Ruins (iPhone) | Special Thanks |
2019 | |
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Contra: Rogue Corps (PlayStation 4) | Senior Producer |
Contra: Anniversary Collection (Windows) | Producers |
Anniversary Collection: Arcade Classics (Windows) | Producers |
2018 | |
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Super Smash Bros. Ultimate (Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
Super Bomberman R (PlayStation 4) | Producers |
Metal Gear: Survive (PlayStation 4) | Producers |
2017 | |
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Super Bomberman R (Nintendo Switch) | Producers |
2015 | |
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Metal Gear Solid V: The Phantom Pain (PlayStation 4) | Producer |
2014 | |
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Metal Gear Solid V: Ground Zeroes (Windows) | Creative Producers |
Metal Gear Rising: Revengeance (Windows) | Producers |
2013 | |
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Metal Gear Rising: Revengeance - Blade Wolf (Xbox 360) | Producers |
Metal Gear Rising: Revengeance - Jetstream (PlayStation 3) | Producers |
Metal Gear Rising: Revengeance (PlayStation 3) | Producers |
2012 | |
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Zone of the Enders: HD Collection (PlayStation 3) | Remastering Producer |
PlayStation All-Stars Battle Royale (PlayStation 3) | Metal Gear Franchise: Kojima Productions |
2011 | |
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Metal Gear Solid: Peace Walker (PlayStation 3) | Enemy AI |
2010 | |
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Metal Gear Solid: Peace Walker (PSP) | Enemy AI |
2008 | |
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Metal Gear Solid 4: Guns of the Patriots (PlayStation 3) | Planning |
2006 | |
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Metal Gear Solid: Portable Ops (PSP) | Supervisors |
Lunar Knights (Nintendo DS) | Development Cooperation |
2005 | |
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Metal Gear Solid 3: Subsistence (PlayStation 2) | Program Director |
2004 | |
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Metal Gear Solid 3: Snake Eater (Premium Package) (PlayStation 2) | Soldier AI |
Metal Gear Solid 3: Snake Eater (PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (GameCube) | Program Advisors |
Metal Gear Ac!d (PSP) | Special Thanks |
2003 | |
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Metal Gear Solid 2: Substance (Windows) | Main Programmer (enemy AI) |
2002 | |
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Metal Gear Solid 2: Substance (PlayStation 2) | Main Programmer (enemy AI) |
2001 | |
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Metal Gear Solid 2: Sons of Liberty (PlayStation 2) | Main Programmers (enemy AI) |
1999 | |
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Metal Gear Solid: VR Missions (PlayStation) | Maps designed by |
1998 | |
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Metal Gear Solid (PlayStation) | Enemy logic program |
1996 | |
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Policenauts (PlayStation) | Effects Scripts |