Yuji Korekado
aka:
是角 有二
Moby ID: 57952
Credits (66 credits on 29 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Policenauts (1996, PlayStation) | Effects Scripts |
2D scrolling | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Metal Gear Franchise: Kojima Productions |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
3rd-person (Other) | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Action | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
Super Bomberman R (2018, PlayStation 4) | Producers |
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Metal Gear Franchise: Kojima Productions |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Add-on | |
---|---|
Metal Gear Rising: Revengeance - Blade Wolf (2013, Xbox 360) | Producers |
Metal Gear Rising: Revengeance - Jetstream (2013, PlayStation 3) | Producers |
Metal Gear Solid: VR Missions (1999, PlayStation) | Maps designed by |
Adventure | |
---|---|
Policenauts (1996, PlayStation) | Effects Scripts |
Anime / Manga | |
---|---|
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Policenauts (1996, PlayStation) | Effects Scripts |
Arcade | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Anniversary Collection: Arcade Classics (2019, Windows) | Producers |
Asia | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Behind view | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Cold War | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Compilation | |
---|---|
Contra: Anniversary Collection (2019, Windows) | Producers |
Anniversary Collection: Arcade Classics (2019, Windows) | Producers |
Zone of the Enders: HD Collection (2012, PlayStation 3) | Remastering Producer |
Contemporary | |
---|---|
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Diagonal-down | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Direct control | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Super Bomberman R (2018, PlayStation 4) | Producers |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Fantasy | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Fighting | |
---|---|
Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Metal Gear Franchise: Kojima Productions |
Free camera | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Hack and slash | |
---|---|
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
Isometric | |
---|---|
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Licensed | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Martial arts | |
---|---|
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Multiple units/characters control | |
---|---|
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Off-roading | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Party game | |
---|---|
Super Bomberman R (2018, PlayStation 4) | Producers |
Physical extras | |
---|---|
Metal Gear Solid 3: Snake Eater (Premium Package) (2004, PlayStation 2) | Soldier AI |
Platform | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Player unit | |
---|---|
Metal Gear Rising: Revengeance - Blade Wolf (2013, Xbox 360) | Producers |
Metal Gear Rising: Revengeance - Jetstream (2013, PlayStation 3) | Producers |
Point and select | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Post-apocalyptic | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Puzzle | |
---|---|
Frogger and the Rumbling Ruins (2022, iPhone) | Special Thanks |
Puzzle elements | |
---|---|
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Quick Time Events (QTEs) | |
---|---|
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
RPG elements | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Regional differences | |
---|---|
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Sandbox / open world | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Sci-fi / futuristic | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Super Bomberman R (2018, PlayStation 4) | Producers |
Metal Gear Rising: Revengeance (2014, Windows) | Producers |
Metal Gear Rising: Revengeance (2013, PlayStation 3) | Producers |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Policenauts (1996, PlayStation) | Effects Scripts |
Shooter | |
---|---|
Contra: Rogue Corps (2019, PlayStation 4) | Senior Producer |
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Policenauts (1996, PlayStation) | Effects Scripts |
Side view | |
---|---|
Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Konami Digital Entertainment) |
PlayStation All-Stars Battle Royale (2012, PlayStation 3) | Metal Gear Franchise: Kojima Productions |
South America | |
---|---|
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Special edition | |
---|---|
Metal Gear Solid 3: Snake Eater (Premium Package) (2004, PlayStation 2) | Soldier AI |
Spy / espionage | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Stealth | |
---|---|
Metal Gear: Survive (2018, PlayStation 4) | Producers |
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Metal Gear Solid V: Ground Zeroes (2014, Windows) | Creative Producers |
Metal Gear Solid: Peace Walker (2011, PlayStation 3) | Enemy AI |
Metal Gear Solid 4: Guns of the Patriots (2008, PlayStation 3) | Planning |
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Solid 3: Subsistence (2005, PlayStation 2) | Program Director |
Metal Gear Solid 3: Snake Eater (2004, PlayStation 2) | Soldier AI |
Metal Gear Solid: The Twin Snakes (2004, GameCube) | Program Advisors |
Metal Gear Solid 2: Substance (2003, Windows) | Main Programmer (enemy AI) |
Metal Gear Solid 2: Sons of Liberty (2001, PlayStation 2) | Main Programmers (enemy AI) |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Story / mission | |
---|---|
Metal Gear Rising: Revengeance - Blade Wolf (2013, Xbox 360) | Producers |
Metal Gear Rising: Revengeance - Jetstream (2013, PlayStation 3) | Producers |
Metal Gear Solid: VR Missions (1999, PlayStation) | Maps designed by |
Strategy / tactics | |
---|---|
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Tactical shooter | |
---|---|
Metal Gear Solid: Portable Ops (2006, PSP) | Supervisors |
Tank | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Top-down | |
---|---|
Super Bomberman R (2018, PlayStation 4) | Producers |
Lunar Knights (2006, Nintendo DS) | Development Cooperation |
Metal Gear Solid (1998, PlayStation) | Enemy logic program |
Truck | |
---|---|
Metal Gear Solid V: The Phantom Pain (2015, PlayStation 4) | Producer |
Turn-based | |
---|---|
Metal Gear Ac!d (2004, PSP) | Special Thanks |
Turn-based strategy (TBS) | |
---|---|
Metal Gear Ac!d (2004, PSP) | Special Thanks |