Michael Chilton
aka:
Mick Chilton,
Mike Chilton
Moby ID: 81457
Credits (43 credits on 31 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
2D scrolling | |
---|---|
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Zool (1993, Atari ST) | Atari ST Code |
Space Crusade (1992, Commodore 64) | C64 programming by |
Stryx (1989, Amiga) | Programming |
Predator (1989, Amiga) | Programmer |
FireTrap (1987, Commodore 64) | Programmer |
3rd-person (Other) | |
---|---|
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Looney Tunes: Back in Action (2003, PlayStation 2) | Programmers |
Harry Potter and the Sorcerer's Stone (2003, PlayStation 2) | Tools and Technology Programmers |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Action | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Looney Tunes: Back in Action (2003, PlayStation 2) | Programmers |
Harry Potter and the Sorcerer's Stone (2003, PlayStation 2) | Tools and Technology Programmers |
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Retro Force (1999, PlayStation) | Lead Programmer |
Batman Forever (1996, PlayStation) | Programmers |
Zool (1993, Atari ST) | Atari ST Code |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Barbarian II (1991, Amiga) | Game written by |
P47 Thunderbolt (1990, Commodore 64) | Program Written by |
Stryx (1989, Amiga) | Programming |
Predator (1989, Amiga) | Programmer |
FireTrap (1987, Commodore 64) | Programmer |
Ghouls (1984, Commodore 64) | Written by |
Robin Hood (1984, Dragon 32/64) | Written by |
Add-on | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Africa | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Arcade | |
---|---|
Retro Force (1999, PlayStation) | Lead Programmer |
Top Gear 2 (1994, Amiga) | Software engineered by |
Zool (1993, Atari ST) | Atari ST Code |
Stryx (1989, Amiga) | Programming |
FireTrap (1987, Commodore 64) | Programmer |
Robin Hood (1984, Dragon 32/64) | Written by |
Asia | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Audio (Music / SFX / Voice) | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Automobile | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Top Gear 2 (1994, Amiga) | Software engineered by |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Baseball | |
---|---|
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Beat 'em up / brawler | |
---|---|
Batman Forever (1996, PlayStation) | Programmers |
Behind view | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm: Apocalypse (2011, PlayStation 3) | Principal Programmers |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Top Gear 2 (1994, Amiga) | Software engineered by |
Board game | |
---|---|
Space Crusade (1992, Commodore 64) | C64 programming by |
China (Ancient / Imperial) | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Classical antiquity | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Contemporary | |
---|---|
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Diagonal-down | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Space Crusade (1992, Commodore 64) | C64 programming by |
FireTrap (1987, Commodore 64) | Programmer |
Direct control | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
Top Gear 2 (1994, Amiga) | Software engineered by |
Robin Hood (1984, Dragon 32/64) | Written by |
Egypt (Ancient) | |
---|---|
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Europe | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Fantasy | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Harry Potter and the Sorcerer's Stone (2003, PlayStation 2) | Tools and Technology Programmers |
Barbarian II (1991, Amiga) | Game written by |
Fighting | |
---|---|
Predator (1989, Amiga) | Programmer |
Fixed / flip-screen | |
---|---|
Space Crusade (1992, Commodore 64) | C64 programming by |
Robin Hood (1984, Dragon 32/64) | Written by |
Flight / aviation | |
---|---|
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Football (European) / Soccer | |
---|---|
The Official Everton F.C. Intelligensia (1990, Amiga) | Sound FX/Music |
Free camera | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Game mode | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Historical events | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
P47 Thunderbolt (1990, Commodore 64) | Program Written by |
Isometric | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Space Crusade (1992, Commodore 64) | C64 programming by |
FireTrap (1987, Commodore 64) | Programmer |
Japan (Modern/Futuristic) | |
---|---|
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Licensed | |
---|---|
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Looney Tunes: Back in Action (2003, PlayStation 2) | Programmers |
Harry Potter and the Sorcerer's Stone (2003, PlayStation 2) | Tools and Technology Programmers |
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Batman Forever (1996, PlayStation) | Programmers |
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Space Crusade (1992, Commodore 64) | C64 programming by |
The Official Everton F.C. Intelligensia (1990, Amiga) | Sound FX/Music |
Predator (1989, Amiga) | Programmer |
Map / level | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Martial arts | |
---|---|
Batman Forever (1996, PlayStation) | Programmers |
Medieval | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Robin Hood (1984, Dragon 32/64) | Written by |
Middle East | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Motorcycle | |
---|---|
MotorStorm: Apocalypse (2011, PlayStation 3) | Principal Programmers |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Multiple units/characters control | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
North America | |
---|---|
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Oceania | |
---|---|
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
Top Gear 2 (1994, Amiga) | Software engineered by |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Off-roading | |
---|---|
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
MotorStorm: Apocalypse (2011, PlayStation 3) | Principal Programmers |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Platform | |
---|---|
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Looney Tunes: Back in Action (2003, PlayStation 2) | Programmers |
Zool (1993, Atari ST) | Atari ST Code |
Stryx (1989, Amiga) | Programming |
Predator (1989, Amiga) | Programmer |
Ghouls (1984, Commodore 64) | Written by |
Player unit | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Point and select | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Post-apocalyptic | |
---|---|
MotorStorm: Apocalypse (2011, PlayStation 3) | Principal Programmers |
Pre-Columbian Americas | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Puzzle elements | |
---|---|
Animaniacs: The Great Edgar Hunt (2005, PlayStation 2) | Programming |
Stryx (1989, Amiga) | Programming |
Racing / Driving | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm: RC (2012, PlayStation 3) | Evolution Studios |
MotorStorm: Apocalypse (2011, PlayStation 3) | Principal Programmers |
MotorStorm: Pacific Rift (2008, PlayStation 3) | Technical Managers |
MotorStorm (2006, PlayStation 3) | Programmers |
Top Gear 2 (1994, Amiga) | Software engineered by |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Real-time | |
---|---|
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Real-time strategy (RTS) | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Sci-fi / futuristic | |
---|---|
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Space Crusade (1992, Commodore 64) | C64 programming by |
Stryx (1989, Amiga) | Programming |
Predator (1989, Amiga) | Programmer |
Shooter | |
---|---|
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Retro Force (1999, PlayStation) | Lead Programmer |
Zool (1993, Atari ST) | Atari ST Code |
P47 Thunderbolt (1990, Commodore 64) | Program Written by |
Side view | |
---|---|
Batman Forever (1996, PlayStation) | Programmers |
Zool (1993, Atari ST) | Atari ST Code |
Barbarian II (1991, Amiga) | Game written by |
P47 Thunderbolt (1990, Commodore 64) | Program Written by |
Stryx (1989, Amiga) | Programming |
Predator (1989, Amiga) | Programmer |
Robin Hood (1984, Dragon 32/64) | Written by |
Simulation | |
---|---|
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
South America | |
---|---|
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Space flight | |
---|---|
Battlestar Galactica (2003, PlayStation 2) | Tusk Tools and Technology |
Colony Wars III: Red Sun (2000, PlayStation) | Lead Programmer |
Sports | |
---|---|
Frank Thomas Big Hurt Baseball (1996, PlayStation) | Programmers |
The Official Everton F.C. Intelligensia (1990, Amiga) | Sound FX/Music |
Story / mission | |
---|---|
Age of Empires II: Definitive Edition - Return of Rome (2023, Windows) | Engineering (as Mike Chilton) |
Strategy / tactics | |
---|---|
Age of Empires IV (2021, Windows) | Engineering |
Age of Empires II: Definitive Edition (2019, Windows) | Engineering |
Age of Empires: Definitive Edition (2018, Windows Apps) | Engineering |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Space Crusade (1992, Commodore 64) | C64 programming by |
Street racing | |
---|---|
Top Gear 2 (1994, Amiga) | Software engineered by |
Top-down | |
---|---|
Retro Force (1999, PlayStation) | Lead Programmer |
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Space Crusade (1992, Commodore 64) | C64 programming by |
Track racing | |
---|---|
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm (2006, PlayStation 3) | Programmers |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Turn-based | |
---|---|
Air Support (1992, Amiga) | Introduction Sequence (Einführungssequenz) |
Space Crusade (1992, Commodore 64) | C64 programming by |
Vehicle simulator | |
---|---|
Driveclub (2014, PlayStation 4) | Applied Technology Programmers |
MotorStorm (2006, PlayStation 3) | Programmers |
Nigel Mansell's World Championship Racing (1993, ZX Spectrum) | Programmed by |
Vehicular combat | |
---|---|
Destruction AllStars (2021, PlayStation 5) | Wushu Studios Ltd |
World War II | |
---|---|
P47 Thunderbolt (1990, Commodore 64) | Program Written by |