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Nigel Mansell's World Championship Racing

aka: Nigel Mansell F-1 Challenge, Nigel Mansell's World Championship, Nigel Mansell's World Championship Challenge
Moby ID: 14681
Amiga Specs
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Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.

Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.


  • ナイジェル・マンセル F1チャレンジ - Japanese Super Famicom spelling

Groups +



Credits (Amiga version)

12 People

Music & SFX
Track Editor
Additional Help & Encouragement



Average score: 70% (based on 40 ratings)


Average score: 3.4 out of 5 (based on 38 ratings with 1 reviews)

Racing game with no realism and extremely dull gameplay

The Good
Well the copy protection system used a funny wheel... Guess that's about it...

The Bad
This game is a great example of how a bad game can be sold solely on license. The game is extremely easy. It is possible to drive around at all courses with the speeder down all the way with the fastest setup. So the game holds absolutely no challenges. The cars are only shown as sprites. And this game was put out after the first Grand Prix game which did have 3D graphics.

The Bottom Line
Nigel Mansell is an arcade style formula one racing game. You compete for the world championship on sixteen different stages. To get you started you can take a driving school where you get advice from Nigel Mansell telling you if you are going too slow. This is basically all he is telling you as there is no way to go too fast in this game. So when driving the only real skill you need is hitting the turn keys at the right moments. The graphics reminds a lot of the old Outrun game. This means that the cars are portrayed by 2D-sprites. Since this game is made by Gremlin who also produced the Lotus series this should come as no surprise. But in a formula one game it is really uninspiring. And the ridiculously simple gameplay doesn't help at all. This game has absolutely no redeeming qualities whatsoever.

DOS · by Mark Langdahl (158) · 2007


Amstrad CPC version

Gremlin was close to cancelling the game's release, claiming that it wanted to concentrate on the 16-bit market. However, due to Amstrad Action's readers campaign, which swamped publisher's office with letters demanding the game's release, the title finally reached the shelves. It appeared for the CPC 6128 only, and was put on both sides of one 3-inch disk.

Cancelled ports

A port for the Atari Jaguar was in development however it was never released for unknown reasons (Source). The same fate happened for Commodore 64 version that was also in development but it was cancelled as it was taking too long to finish. (Source).


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Identifiers +

  • MobyGames ID: 14681
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Contributors to this Entry

Game added by Martin Smith.

Amiga CD32, Genesis added by Kabushi. NES added by Multimedia Mike. SNES added by Milkshaker. Game Boy added by Big John WV.

Additional contributors: Lance Boyle, mailmanppa, Rik Hideto, Victor Vance.

Game added September 4, 2004. Last modified July 2, 2024.