Craig Hubbard

Moby ID: 8912

Credits (38 credits on 22 games)

2021
Vampire: The Masquerade - Bloodhunt (Windows) Game Director
2019
Blood: Fresh Supply (Windows) Level Design
Tom Clancy's The Division 2 (Windows) Narrative Director
2013
Betrayer (Windows) Blackpowder Games
2012
Gotham City Impostors (Windows) Lead Game Designer
2009
F.E.A.R. 2: Reborn (Windows) Design
F.E.A.R. 2: Project Origin (Windows) Design
2007
F.E.A.R.: Perseus Mandate (Windows) Creative Director/Lead Game Designer (and Script Writer)
2006
F.E.A.R.: First Encounter Assault Recon (Xbox 360) Creative Director
F.E.A.R.: Extraction Point (Windows) Creative Director / Lead Game Designer (and Script Writer)
2005
F.E.A.R.: First Encounter Assault Recon (Director's Edition) (Windows) Creative Director/Lead Game Designer (and Script Writer)
F.E.A.R.: First Encounter Assault Recon (Windows) Creative Director/Lead Game Designer (and Script Writer)
2003
Contract J.A.C.K. (Windows) Creative Director
Tron 2.0 (Windows) Game Design Consultation
2002
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (Windows) Lead Game Designer
The Operative: No One Lives Forever (PlayStation 2) Game Designer
2001
Aliens Versus Predator 2 (Windows) Creative Director
The Operative: No One Lives Forever - Game of the Year Edition (Windows) Game Designer
Shogo: Mobile Armor Division (Amiga) Game Designer and Lead Level Designer
2000
The Operative: No One Lives Forever (Windows) Game Design
1998
Blood II: The Chosen (Windows) Additional Level Design
Shogo: Mobile Armor Division (Windows) Game Designer and Lead Level Designer
1997
Blood (DOS) Gods of Blood (CROWEATER)
Blood: Plasma Pak (DOS) Level Designers