Fable: The Lost Chapters
Description official descriptions
Fable: The Lost Chapters is a version of Lionhead's Xbox-exclusive Fable, featuring enhancements to storyline and gameplay.
The game expands the main plot of the original release, continuing it beyond the final confrontation as well as adding nine new areas and sixteen quests. A few characters from the earlier version participate in the storyline more actively and have their own quests. Additional content includes new buildings, monsters, weapons, spells, items, and armor. The protagonist also has more expressions and ways of communicating with people at his disposal. In the computer versions players have the ability to create their own tattoo designs and import them into the game.
Spellings
- 神鬼寓言:失落的章节 - Chinese spelling (simplified)
Groups +
- Console Generation Exclusives: Xbox
- Fable series
- Gameplay feature: Aging
- Gameplay feature: Arena fighting
- Gameplay feature: Armor / weapon sets
- Gameplay feature: Brothels
- Gameplay feature: Fishing
- Gameplay feature: Gambling
- Gameplay feature: House ownership
- Gameplay feature: Multiple endings
- Xbox Best of Classics releases
- Xbox Best of Platinum Hits releases
- Xbox Classics releases
- Xbox Platinum Hits releases
Screenshots
Promos
Credits (Windows version)
844 People (747 developers, 97 thanks) · View all
Designers | |
Coders | |
Scripters | |
[ full credits ] |
Reviews
Critics
Average score: 83% (based on 77 ratings)
Players
Average score: 3.8 out of 5 (based on 112 ratings with 7 reviews)
Not really a RPG to begin with
The Good
The best part about this game was sadly the presentation. If you can stand the art direction (oversized gloves and charicatures), you'll enjoy the graphical quality of the game. Also, the sound is very pleasant. If the game had been more balanced, the character creation would have been a blast to play with too.
The Bad
Fable is a completely linear game that plays out the same way every time you play it. No matter what you accomplish in the game, it will still stay the same. No matter how you choose to create your character, the main story will stay exactly the same. The only thing you are able to affect are the amount of challenges (a really dumb idea) and sidequests you want to participate in.
Character creation starts out good, as it seemingly lets you create exactly the character you play, ie. you get experience points for the skills you use. Unfortunately, the game is extremely badly balanced, and once you get a specific 'skill' (won't mention it here as I feel it is a spoiler) you will never find any difficulty again.
The last thing I didn't like about this game are the confined maps. The maps are all very small, corridor-like and uninspired. This is hardly noticeable at first, because the graphics dazzles you, but after a while you'll notice that you practically never get lost. "Just follow the corridor in the forest, young padawan!".
The Bottom Line
Fable isn't really a true RPG. There are no dialogue options for starters, instead you communicate with body language. The exploration parts are there, but they are extremely weak as you're bound to go basically everywhere eventually anyhow because you have to (main quest). It plays out more like an action adventure (all combat is real time, twitch based) with RPG elements than anything I would refer to as a RPG.
Windows · by Mattias Kreku (413) · 2005
The Good
The best aspects of Fable: The Lost Chapters to me was the music and audio. The main theme song was composed by Danny Elfman, a veteran of the movie soundtrack industry and it's such a fitting and memorable tune that you shouldn't be surprised if you find yourself whistling it to yourself every so often! Sound effects and voice-acting are also top notch so Lionhead definitely didn't fail in those regards.
The game itself is one in a small niche of games (including the likes of Knights of the Old Republic) that explores the ideas of moral alignment and which have virtual denizens that respond accordingly (i.e. cower in fear if you're evil, or cheer you on if you're good).
The amount of detail put into your character's physical appearance is also worthy of merit. If you get beaten up too much during fights, it will show in the form of battle scars over your body. You can also equip your character with different clothes, hair styles and tattoos (which you can make yourself if you're the creative sort). Your character also ages with time, so as you approach 60, you'll start noticing more wrinkles and liver spots.
The Bad
Even though the game is apparently longer than the original Fable on X-Box, it is still rather short for a RPG. I finished the game in ~30 hours and that's after completing probably 90% of the quests for a particular alignment (good or evil). The ending was also slightly lackluster, hinting towards a sequel IMHO.
Even though the graphics overall are good, shading is a bit of a problem on modest video cards. I have a Radeon 9800 Pro and I couldn't put the maximum shadows setting on. The reason I was attempting to was that the shadows looked rather blocky on the models, even though everything else looks exceptional.
For a PC RPG, there may be the impression of limited freedom when compared to its counterparts. As this game was ported from an X-Box, areas tend to be small and there'll be a lot of loading screens to go from one location to the next (however this is reportedly much quicker on PCs than the X-Box, so it's not too much of an issue). Most of the times you pick to do good or evil things only have two choices rather than games like Knights of the Old Republic 2 where you have multiple choices and where the good choices don't necessarily turn out that way.
The Bottom Line
Fable: The Lost Chapters would appeal to console gamers out there who want to try an RPG with slightly more freedom than standard fare or for PC role-playing enthusiasts who want a short but fun action-oriented RPG. It is nothing revolutionary but it does manage to carve its own niche by borrowing some of the "good vs evil" elements from games like Knights of the Old Republic and some of the simulated life antics found in games like The Sims. Not exactly "the greatest RPG of all time" as Peter Molyneux would lead you to believe, but a fun game in its own right.
Windows · by Rambutaan (2782) · 2005
A little bit better than the original game
The Good
The new content, more quests, more areas to go and just more than the original game
The dragon quest was amazing, with great graphics and fluid movements. It was challenging and felt better of an ending boss than the original games ending boss.
Avo's Tear was really cool because i was always good and really wanted the Sword of Aeons in the original game but i had to throw it away.
The money glitch is really cool in TLC and is (probably) better than the glitch in the original. When you get level 7 guile, sell all gems to any trader and than buy them back and you get 100+ gold for each.
Also, during the souls quest, if you go through the demon door in Darkwood Bordello, look around for a digging spot and when you dig there, you will find an exp. augmentation.
The Bad
You couldn't do the glitches as in the first game such as the dig glitch.
It is really hard to get the 30 key chest since one of the keys you need to get requires you to marry lady grey but that isn't the end of the quest since there is more to lady grey ( i wont spoil what she did but if you tell the guard about it you get good points and become the mayor of Bowerstone but if you marry lady grey you have to (i believe) accept to cover up the incident and get evil points for it).
ONE VERY BAD THING: They brought down the damage of every weapon in the game so the Sword of Aeons in the original game (550) was brought down significantly in the new game (230) and now the weapon with the most damage is the Solus great sword (315)
The Bottom Line
A game that should be in all gamers libraries and is defiantly worth the money (xbox version is 30$ less than the original's price on release).
Xbox · by Todd Bello (28) · 2006
Discussion
Subject | By | Date |
---|---|---|
Fable: The Lost Chapters on Mac | coolfrost (24) | Apr 9, 2008 |
Trivia
References
In the Lychfield graveyard, there is a tombstone that reads: "Yaggath Sonnog-Sleeper in the Dark, wake and rise." This is a reference to H.P. Lovecraft's Great Old Ones of the Cthulhu mythos. Yog-Sothoth, is the most powerful and most mysterious of the elder gods. This is little surprise as Lionhead is based in the UK. Where Lovecraft has a huge following.
Title translation
A verbatim translation of the Chinese title is:
shen = god
gui = devil
yuyan = fable
shiluo de = lost
zhang = chapter
jie = segment
It's interesting to note that the title broaches the game's main issue, it being a "Fable of a God or a Demon" according to players' decisions.
Information also contributed by Little Yoda and MasterMegid
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Related Sites +
-
Fable TLC Walkthrough
on GamesOver.com -
Fable: The Lost Chapters
Microsoft's official game page -
Fable: The Lost Chapters
Lionhead Studios' official game page -
Fable: The Lost Chapters - FAQs & Guides
A collection of files on GameFaqs.com including strategies, codes and more -
Forge Your Destiny in Fable: TLC
An Apple Games article about the Mac version of Fable: The Lost Chapters, with commentary provided by Creator Peter Molyneux (April, 2008). -
Game Guide for Fable: The Lost Chapters
from GamePressure.com -
Official Webpage (Mac)
The official product page for the Mac version of The Lost Chapters on the publisher's website, which provides a trailer, an overview of the various weapons and abilities within the game, desktop wallpapers, and purchasing information, among other such details. -
UHS Hint File for Fable: The Lost Chapters
A comprehensive file viewable on line or download to use offline in your UHS Reader software.
Identifiers +
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Contributors to this Entry
Game added by Jeanne.
Macintosh added by coolfrost. Xbox added by JRK.
Additional contributors: Unicorn Lynx, Mr. Sefe, UV, Zeppin, Patrick Bregger.
Game added September 21, 2005. Last modified April 16, 2024.