NAM
Description official descriptions
The year is 1966, shortly after USA deployed its troops to participate in the Vietnam War. Alan "The Bear" Westmoreland, a Marine Corps sergeant, is sent behind the enemy lines. He is known for his high endurance, achieved by ingesting various stimulants. As long as these drugs keep him going, the Bear isn't afraid of danger, and is used by his superiors for missions with overwhelming odds. The raid turns into total warfare; with only a small team at his side, the Sergeant will have to do everything he is capable of in order to survive.
NAM is a military-themed first-person shooter that uses the Build engine. The protagonist has to fight his way through the jungle, with various weapons such as M16, M60, M79, LAW, and others. The missions range from urban gun battles to sneaking in the thick jungles and man-made tunnels under the ground. The battlefields are frequented by air strikes, anti-personnel mines (which the player can spot with a mine detector), fire fights, ambushes, snipers and tanks. Fellow soldiers will aid Alan in battle, though for the most part he'll have to depend on himself.
A multiplayer battle is included, featuring 19 multiplayer levels with different game modes like Gruntmatch, Capture-the-flag and Fireteam, where each player is allowed to select a soldier type and is sent on different missions.
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Credits (DOS version)
36 People (22 developers, 14 thanks) · View all
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[ full credits ] |
Reviews
Critics
Average score: 36% (based on 9 ratings)
Players
Average score: 2.5 out of 5 (based on 42 ratings with 7 reviews)
Interesting game ruined by insane difficulty
The Good
NAM is a first-person shooter set in the Vietnam war. As such, you can use many true-to-war tactics to survive, such as set mines and call air-strikes. You can also use mounted machine-guns to eliminate VCs (your allies can too!). These kind of things are very interesting and amazing for a build game.
NAM also has mostly above-average level design. The jungles are covered with foliage and the occasional river, as well as APCs, trucks and other cool vehicles used in the war. You'll also experience napalm strikes and hear your friends screaming and yelling for help through their radios. This really makes you feel like you are an average grunt in the war.
The Bad
NAM feels like a cheesy Duke Nukem 3D TC, definitely. The HUD is practically the same, the enemies are all edited versions of Duke's sprite and the claymore is almost identical to the trip-mine. The mission briefings are also horribly recorded. But most of all, NAM is insanely difficult. Due to the foliage and bad AI the enemy can see you, but you can't see them. Snipers kill you almost instantly, mines are tiny and spread all over and you'll be pressing the quick-load button time after time. Also, if an ally encounters an obstacle he will fly over it - he seriously looks like he's jumping on the moon.
The Bottom Line
Most people get frustrated by NAM's difficulty and judge it as a horrible game - but look further, and NAM is actually half decent. If you can find NAM at a reasonable price get it, but if you absolutely refuse to use god mode occasionally then wait for another Vietnam shooter to come.
DOS · by - Telee - (12) · 2007
The Good
Well, there were a lot of weapons, 34 missions, some cool audio, tough scenarios and lots of action. Some of the locations look okay considering it uses the BUILD engine (Duke Nukem 3D) and that also means you can use the Duke3D editor if you want... You could also take control of vehicle-mounted machine guns and have fellow soldiers follow you. At some points it was also possible to call in airstrikes... cool! Also the multiplayer is pretty good.
The Bad
Pointless missions, dumb AI (For example, if you set a fellow grunt to shoot enemies, then leave his line of sight then return, he'll shoot at you!) The graphics are dry and colorless, so the jungle looks more like a mish-mash of green pixels and not like trees and plants. Looks almost exactly the same as Duke3D except in a jungle. The music is all MIDI format so it sounds pretty bad and you'll probably want to turn it off.
The Bottom Line
Well, if you see it in a discount bin for really cheap you might want to pick it up for it's multiplayer- which has the potential to be fun because of the weapons. Or, if you like your war games then you might want to try it- some of the shootouts are semi-intense and can be quite fun. However, the emphasis in that sentence is on "Some", not all. Don't expect a great action game here because, well, it isn't!
DOS · by Ben Fahy (92) · 2001
The Good
When I first got it, I had alot of fun, and thought it was the best, so to say, but that was three years ago.
The Bad
The graphics reek, after playing Duken Nukem, which still stands up today, I'm surprised at just how bad the graphics are in this game, besides that the enemy and friendly AI is stupid, the friendly soldiers just walk around untill they get shot, pathetic.
Also multi-player has never worked.
The Bottom Line
You walk from point A to point B, on the way shoot soldier pick up weapons, and do the basic things of a shooter, occaisionaly you have to do something interesting, like saving a POW, but not usually.
In effect boring.
(Though it was once exciting to me.)
DOS · by Wolfang (155) · 2002
Trivia
NAM (Napalm) started of as a Total Conversion for Duke Nukem 3D called as "Platoon TC". After releasing Platoon, the team started working on a sequel to it, in early 1998 the team was contacted by GT Interactive about if the team was interested working with them, so they started making NAM.
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Contributors to this Entry
Game added by Wolfang.
Linux, Macintosh, Windows added by lights out party.
Additional contributors: Dae, Duduzets.
Game added March 9, 2000. Last modified January 20, 2024.