Chris Butcher
Moby ID: 51409
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Chris is an engineering lead at Bungie where he is responsible for technical vision and game engine research. This involves equal parts of architecture design, hardware wrangling, and wild-eyed ranting about the future convergence of CPUs, GPUs, 4G, HMDs, and the cloud. Currently he is working on Step 7 of Bungie's Master Plan.
In his nine years at Bungie Chris has witnessed its evolution from independent developer to a first-party studio within Microsoft Game Studios and now back to an independent developer. During this time he has helped lead Bungie's engineering team by developing artificial intelligence, graphics and networking technologies for the Oni and Halo series.
He holds a Master of Science in computer graphics from the University of Otago in New Zealand.
Credited on 17 games
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Destiny 2: The Witch Queen (2022, Windows) | Engineering |
Destiny 2: Shadowkeep (2019, PlayStation 4) | Engineering |
The Church in the Darkness (2019, Windows) | Tremendous Thanks |
Destiny 2 (2017, PlayStation 4) | Engineering Director |
Halo: The Master Chief Collection (2014, Xbox One) | Engineering Leads |
Destiny (2014, Xbox One) | Engineering Directors |
Alan Wake (2012, Windows) | Special Thanks |
Halo: Reach (2010, Xbox 360) | Engineering |
Alan Wake (2010, Xbox 360) | For their contribution to the project |
Halo 3: ODST (2009, Xbox 360) | Additional Engineering |
Marathon 2: Durandal (2007, Xbox 360) | Bungie Studios Team |
Halo 2 (2007, Windows) | Engineering Leads |
Halo 3 (2007, Xbox 360) | Engineering Leads |
Serious Sam II (2005, Xbox) | Special Thanks |
Halo 2: Multiplayer Map Pack (2005, Xbox) | Engineering |
Halo: Combat Evolved (2001, Xbox) | Programmers |
Oni (2001, Windows) | Engineers |
[ full credits ]
Frequent Collaborators
People- 13 games with Jason Jones
- 12 games with Tyson Green
- 12 games with Harold Ryan
- 12 games with Jay Weinland
- 12 games with Curtis Creamer
- 12 games with David Candland
- 12 games with Zach Russell
- 12 games with David Dunn
- 11 games with Peter Parsons
- 11 games with Tom Gioconda
Companies
- 12 games with Bungie, LLC
- 10 games with Microsoft Corporation
- 10 games with Xbox Game Studios
- 6 games with Epic Games Tools LLC
- 5 games with Blindlight LLC
- 4 games with Havok
- 4 games with NBG EDV Handels- und Verlags GmbH
- 4 games with Leader S.p.a.
- 4 games with ak tronic Software & Services GmbH
- 3 games with Valve Corporation
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