Scott Hansen

Moby ID: 432003

Biography edit · view history

Scott Hansen is currently a programmer with Next Level Games. Previously he worked on several Need for Speed racing games at Electronic Arts.

Credited on 15 games

Displaying most recent · View all

Dead Rising 4 (2016, Xbox One) Special Thanks
Don't Starve + Reign of Giants (2015, Windows Apps) Klei
Dead Rising 3: Apocalypse Edition (2014, Windows) Lead Gameplay Software Engineers
Dead Rising 3 (2013, Xbox One) Lead Gameplay Software Engineers
Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) Gameplay
Tom Clancy's Ghost Recon (2010, Wii) Programming
Transformers: Cybertron Adventures (2010, Wii) Additional Work
Punch-Out!! (2009, Wii) Programming
Need for Speed: ProStreet (2007, PlayStation 2) Front End
skate. (2007, PlayStation 3) Additional Programming
Need for Speed: Carbon (Collector's Edition) (2006, Xbox 360) Front End
Need for Speed: Carbon (2006, Windows) Front End
Need for Speed: Most Wanted (Black Edition) (2005, PlayStation 2) Programming
Need for Speed: Most Wanted (2005, Windows) Programming
Need for Speed: Underground 2 (2004, Windows) Additional Programming

[ full credits ]

Related Sites add

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: