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Game Groups > Middleware: BIK

Games using BIK, a generalized IK (Inverse Kinematics, a process utilized in 3D computer graphic animation) system that can model various joint types and define custom constraints all via an easy-to-use editor. It is developed by Anomotion Interactive Inc. and used in conjunction with the Unreal game engine.

Related links:* www.anomotion.com/body-inverse-kinematics (official product page)

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