2400 A.D.

Moby ID: 1001

Hello Stranger! So you want to be a Hero?

Command high tech combat system:

  • directive override: reprogram robots to work for you.

  • holoprojector: create a duplicate of yourself to divert robot attacks!

Explore a futuristic citr in fantastic detail

  • 9 levels of the city

  • 16 types of animated robots

  • over 100 other human inhabitants to aid you with supplies or vital clues.

Theres more than one way to make your move

  • Extensive air jet subway and slidewalk systems provide inconspicuous access to all areas of the city.

  • Nuclear jetpack lets you speedily elude attacking robots!

Source:

Unknown Source

Want to be a hero?

Every last member of the resistance has either been captured or is closely monitored by the robot patrol. As a new inhabitant of XK-120, you have no police record. You have a chance to locate the central control console and deactivate the robot control system. Not a good chance, but a chance.

This science fiction role-playing game was created by Chuck Bueche, the author of AUTODUEL. The fast paced action all takes place in an enclosed high-tech city of many levels.

As you hurry along extensive airjet subways and slidewalks, you'll need to solve complex mazes and other intriguing puzzles. The challenges are non-stop and full of surprises.

On your mission, you'll face some 16 types of animated robots. Battle them with weapons like phasers, blasters and time bombs. Confuse them by creating a duplicate image of yourself with the unique holoprojector. Or reprogram them to work for you by mastering the ingenious Directive Override option.

In 2400 A.D. you step far into the future. Each step you take could be your last.

Source:

Advertisement in Computer Gaming World, February 1988


Contributed by Yakumo, Belboz.


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