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Gabriel Knight: Sins of the Fathers

aka: Gabriel Knight I, Gabriel Knight: Die Sünden der Väter, Gabriel Knight: Les péchés des ancêtres, Gabriel Knight: Lucha Contra Las Fuerzas Sobrenaturales, Gabriel Knight: Pecados dos Pais, Gabriel: Zikhronot Afelim
Moby ID: 116

DOS version

Did it again -- Kept me up

The Good
This game held my attention for a long while. It keeps you thinking even when you're not playing it -- Continue. The story is awesome, and unpredictable. It's great. This was tha basis for both GK 2 and 3, but 1 remains the best due to the extensive recognition which goes into both the interface and the setting. The voodoo-bit kept reminding me of Monkey Island 1 and 2, even though both these games don't show the historically correct information about voodoo.

The Bad
The fact that at times, it's not clear what to do to continue with the game. When you ask Grace to research something, the day can reach its end before you have completed everything to be done at that day. The bug which causes a crash when Gabe's uncle calls from germany is also a pain.

The Bottom Line
Great. Simple as that. I couldn't state it any better.

by Vohaul (19) on December 12, 1999

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