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King's Quest

aka: KQ1, King's Quest 1, King's Quest: Quest for the Crown
Moby ID: 122

Amiga version

King's Quest 1: The first of a series that started it all

The Good
As Sir Graham, help King Edward recover the three lost treasures of Daventry - a magic mirror, a treasure chest of gold, and an enchanted shield, while meeting Rumplestiltskin, the Leprechaun Kingdom, Goliath, and the witch from Hansel and Gretel.

This game like Police Quest, used the "text to action" format. That works so well, but also had the point and click of such adventure games like "Monkey Island" and "The Flight of The Amazon Queen" (Both great games/game series check them out).

The Bad
This game was a bit repetitive and had a mediocre point scoring system, but that's understandable for the time this was designed and coded. It was the first adventure game to feature object blocking to allow a moving character on screen to go behind and in front of objects, thus creating Sierra's "3-D Animated Adventure".

The Bottom Line
This game, has great graphics for the time and it has rich sounds. This game will fill you with the same feeling as when you first play Zelda64 Ocarina of Time (I'm reffering to the lush deep graphics and bright forestry atmosphere)

by phil buckley (19) on March 30, 2006

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