Ten Nights of Killing and Mayhem at F.J.B. II

Moby ID: 1470

DOS version

Gave me some great memories

The Good
I haven't played this in ages, but I can easily say I've never played anything like it. I believe I discovered this on Home of the Underdogs many years ago. I had so much fun creating students named after my friends and family members, trying to take on the mutant teachers.

The game is challenging, but the story is a blast. Heading to the school every night, you just never knew which group of corrupt, demonic teachers you were going to run into. They all had unique bios and powers, and honestly some of them sounded hella creepy - like a teacher who bites you with mechanical jaws.

I remember having a question many years ago (even long after the first I played this), and emailing the devs who were kind enough to answer me. Even today, I have an urge to play this again.

The Bad
The early nights can be a slog when starting a new game because you don't do much damage and you do need to worry about losing students early. It can take a long time to take a teacher out. Also, once things start to go sour, I remember it being hard to turn things around - but that could be that I was just not that good at the game as well.

The Bottom Line
Giving this 5 stars because the memories it gave me, and the fact that I've never played anything quite like it. Always hoped this would get a remake or re-release somehow, maybe someday!

by HellMotel on February 16, 2024

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