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Penetrator

Moby ID: 15444

Your mission is to penetrate through four defense rings, and blow up and illegal cache of neutron bombs - an almost impossible feat! Enemy missiles and radar bases track your movements, and the landscape is as treacherous as your enemies. This is there the unique feature of Penetrator come in: you may redesign the landscape, add or subtract missiles and radar bases to suit your abilities! This means that each Penetrator game actually contains hundreds of different games to keep you challenged and stimulated. Penetrator is written enough in machine language, and takes up almost all of the 48K memory. if you have a 48K Spectrum, then you must have Penetrator!

Source:

Back of inlay (UK)

Originally released in 1982, Penetrator was a classic side-scrolling shoot-em-up for the ZX Spectrum, praised at the time for its impressive scrolling graphics on the home computer. The game also included a level editor, a novelty at the time. Now, relive those days in this remastered emulated version.## Gameplay

Steer your spaceship through continuously scrolling levels that flow seamlessly into each other, to reach and destroy an illegal cache of neutron bombs. Dodge the mountains and, in later levels, the cavern ceiling. Deadly missiles fire up from the ground at your craft. Fire back at them, and drop bombs to destroy radar bases. Each level becomes more and more difficult as you are challenged to weave your ship through tight, narrow corridors.

The game contains a level editor, which allows you to modify the first 4 levels, changing the floor and ceiling, and adding radar bases and missiles.

This enhanced version introduces a number of modern features to this retro classic, including:

  • Saving/loading the game at any point
  • Support for most modern game controllers
  • Full control remapping
  • Image scaling and smoothing options

Source:

Steam Store Description


Contributed by Rik Hideto, Martin Smith.


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