John Romero's Daikatana

Moby ID: 1678

Windows version

Suck it down!

The Good
The gigantic levels are very well designed and there are lots of puzzles to solve in them. The weapons are very creative, and the game can be considered an First-Person RPG, because you can level up your stats, such as Speed, Acro, Power and Attack, and even your Daikatana. The story is so great that the game can be turned into a book (there is a rare comic book by TopCow, released with the game), or even a movie (if Uwe Boll don't direct it). You are a martial arts trainer called Hiro Miyamoto, and you receive a visit from an unknown guy called Toshiro Ebihara, that says you have a mission to save his daughter Mikiko and a mystic sword called Daikatana, forged by the ancestors of Hiro. I really should say it's at least epic and creative!

The Bad
Even if the Sidekicks help you to not being alone while playing the game, they are annoying because of their defective A.I. Seriously, the A.I. is so bad that the sidekicks can get stuck in lots of spots, specially in stairs, they just keep going up-down-up-down, that really pissed me off. There are some slight graphics slowdowns, they happen most frequently when you're exposed into a fog effect or light. Also, if you're playing the game in the Windows Xp or later (I play it on Seven) you have to patch the game to version 1.2, because the game keeps crashing very often.

The Bottom Line
Don't let the critics let you down. Even if there are problems with the game, it is an underrated gem of the PC. It is very fun to play it and soon you feel in the story. One more thing: play the Windows version, not the N64 one, which is bad, ugly and slow.

by >>GuKankuro>> (26) on April 27, 2010

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