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Loom

Moby ID: 176

DOS version

an absolute triumph of the imagination

The Good
Everything.

What, you want me to be more specific?

Okay... the storyline is fantastic, a complete world is created that we just glimpse through enough to get interested in, but it leaves a lot to the imagination. The musical aspect is terrific, yet simple enough to appeal to players of every level. The graphics were awesome for the time (EGA only, but man, some people could work magic with 16 colors only. It's a shame that it has become a lost art). Also, the difficulty level was just right - it was one of the few adventure games that I could beat without consulting any kind of walkthrough, and I didn't feel empty when finishing it - far from it. The music is great, was great for the time if you had a Roland MT-32 and the add-on disk. Of course, now the CD version is out and the music got even better. I was completely immersed into the game, my character, and the story. Also, depending on your musical talent, there were varying levels of difficulty.

The Bad
Nothing really. Could have been a bit longer. And there should have been made a sequel.

The Bottom Line
Unfortunately a sequel never happened. It didn't sell too well. Monkey Island 1 - with VGA graphics, etc - came out a month later and blew the EGA Loom away. People did realize later though how awesome the storyline and idea was, and even today the game commands a healthy sum on eBay - a true collector's item if you can get the 1990 original with Dolby Stereo cassette, etc. Nowadays, of course, there are compilations with like 10 LucasArts adventures or so and it's not all that hard to get, but well worth the effort. On a side note, I feel that Zelda - Ocarina of Time (for the Nintendo 64) borrowed quite heavily from Loom as far as the musical aspects are concerned.

Two thumbs up! I would give more, but that's all the thumbs I have...

by Gothicgene (66) on July 6, 2001

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