☕ Drink your coffee or tea with your very own MobyGames mug

Armored Fist

Moby ID: 1829

Scannen Sie das Gelände! Positionieren Sie Ihre Einheiten!

Und entfesseln Sie einen Feuersturm!

Willkommen in der virtuellen Welt des Gefechtsfeldes der Zukunft. 70 Tonnen kampfbereiter Stahl stehen unter Ihrem Kommando. Verfolgen Sie Ihre Ziele in den unwirtlichsten Gegenden der Erde. Doch Vorsicht, vielleicht hat die ausgeklügelte Gefechtselektronik Ihres Computergegners Sie bereits im Fadenkreuz!

Erleben Sie Armored Fist, die taktische Bodengefechtssimulation in der einzigartigen Voxel-Space Welt von Novalogic.

Bestehen Sie die aufsehenerregenden und realistischen Gefechtsmissionen. Wählen Sie zwischen Fahrzeugen aus amerikanischen und russischen Beständen. Kommandieren Sie bis zu vier Züge von modernen Panzern, wie dem amerikanischen M1A2 Abrams oder dem russischen T-80 MBT's.

Fordern Sie Artillerie oder taktische Luftunterstützung an. Das neuartige Terrain und fortschrittliche strategische Anzeigen lassen Sie die Gefechtssituationen haunah erleben. Lassen Sie in der virtuellen Voxel-Space Welt historische Gefechte rekonstruieren oder erzeugen Sie eigene Szenarien mit den fantastischen Werkzeugen des Simulators.

FEATURES

Komplette Simulation der M1A2 Abrams, M3 Bradley IFV, T80 UND BMP Fahrzeuge

Artillerie und Luftunterstützung

Originalgetreue Nachbildung des taktischen Bildschirms eines CCV Kommandofahrzeuges zur strategischen Steuerung der Simulation

Erweitertes Voxel-Space Grafiksystem

Eingebauter Mission Editor

Multi Channel Soundeffekte

Source:

Back of Box (German)

YOU'RE IN THE HEART of an advanced fighting machine. Peering through the thick smoke billowing off your last victim, you feel you're being watched. Switching to thermal shadows something hot behind the trees ahead. Advanced optics zoom in and reveal a Soviet T-80 tank turning its turret toward you. Now is not the time to hesitate...Lock and load. FIRE!

Forge ahead on the digital battlefield of the future in this modern tank simulation from NovaLogic (the creators of Comanche, WolfPack and Ultrabots).

Strap on your helmet for the ride of your life!

Scope out the terrain.

The advanced mission builder provides endless game play.

Slew your turret.

Translucent smoke and explosions enable a realistic battle environment.

Lock on target.

A Russian T-80 tears across one of the Voxel Space terrains and closes in on the action. FEATURES

Encounter startlingly realistic pre-built missions or construct your own. Dig trenches, lay mines, even plant trees.

Choose American M1A2 Abrams main battle tanks, M3 Bradley IFV's equipped with thermal sights, Russian T-80 tanks, or BMP APC's equipped with image intensifiers.

Engage your enemy in accurate battle environments where you encounter translucent smoke and explosions.

Command multiple tanks over 3-D, Voxel Space (patent pending) terrain. Call in remote artillery or tactical air support to ensure victory.

Hear explosions and weaponry hit the enemy and surrounding terrain. Accelerate and meet your challenge.

Source:

Back of Box (UK)

Dear Armored Fist Player:

Thank you for purchasing Armored Fist. This product marks a milestone in armored warfare simulations. The game delivers two of the most important elements previously missing in the other tank games: accurate terrain representation and smoke obscuration.

Tank warfare is all about armor, a tank placed behind a hill benefits from the massive armor that the hill provides. Tank commanders spend days positioning and digging-in tanks before a battle. It won't take you days, but you will be able to dig-in and position you ranks on the most accurate ground available on PCs thanks to our Voxel Space (pat. pending) technology.

Realism has been one of the prime design criteria. You can use smoke grenades to obscure your position yet with the thermal night sights you can see through your smoke and still target the enemy. Armor is much stronger in the front of the vehicles than on the sides with very little protection at the back.

This game contains over 200,000 lines of computer assembly code complied by humans. It took over 8 man years to program Fist, with David Seeholzer putting in a superhuman effort in bringing it all together. John Butrovich and Kyle Freeman provided groundbreaking algorithms almost on demand. Joby Otero is responsible for the ultra-real animation.

Voice music and truly interactive game play make this game one of the few real interactive multimedia products.

We are very proud of the product that we created for you, we hope you like it as much as we do.

Sincerely

John A. Garcia President

Information contributed by William Shawn McDonie

Source:

Letter to purchaser in game manual


Contributed by Patrick Bregger, Xoleras.


Know of a missing ad blurb? Contribute.