🕹️ New release: Lunar Lander Beyond

Wizkid: The Story of Wizball II

Moby ID: 1836

Atari ST version

Bizarre in a good way

The Good
Totally defies being pigeonholed into any set genre. It has elements of platform games, breakout games and arcade adventures whilst bastardising each category expertly. The humour in the way you progress through the game, whilst not everyone likes toilet humour I do. Extremely imaginative way of progressing through the game, level 1 doesn't necessarily lead to level 2, it all depends on what you do.

The fact that you can still do the old disembodied head rolling about stuff is good for fans of the original wizball and so much more.

The Bad
The load times can be pretty long. Some of the puzzles are so obscure that only a diseased mind could solve them.

The Bottom Line
If you have played the original wizball then expect your hero to gain a body and the ability to chuck bricks about the place in the hope of gaining coins. The colouring in the world stuff has been forgotten and good old wiz is now a fully fledged arcade adventurer, although he still has to do a lot of rolling about without his body.

This is post-puberty wizball, gone are his days of messing around with cats in metal satellites, these days he hangs around in lavatories putting coins in contraceptive machines. If that last sentence doesn't make you go out and play this game nothing else will!!

by Neepie Lantern (524) on April 22, 2004

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