🕹️ New release: Lunar Lander Beyond

Diablo II

aka: D2, Diablo II: The Calling
Moby ID: 1878

Windows version

Mostly fun, strangely addictive

The Good
If you take the time to follow the story of the game, its fairly interesting, if for no other reason than to learn more about the lore of the world of Diablo. The real pleasure of the game comes from finding that new item that's better than what you had before. Item hunting is the name of the game for a lot of people, which isn't surprising, since it's really the only variable in the game that keeps it interesting. There's something oddly addictive about playing for just a little longer in hopes of finding an incredible item that transforms your character into an untouchable engine of instant death.

Player vs. player can be fun; there isn't much skill required and just deteriorates into a comparison of who has better equipment, but there is an element of fun hidden in destroying other people's characters.

The Bad
This isn't really a Role Playing Game technically. Not that every RPG has to be based on GURPS or AD&D or anything, but frankly, having an avatar with a few statistic choices and skill allocations an RPG does not make. There are 7 Classes now, and there are maybe 2 different types of characters within each class. If you're an amazon you either use a bow/cross-bow, or you use a javelin/spear. There's no such thing as an Amazon who uses swords and axes, or is a healer or anything like that. Minor complaint, but it's relevant nonetheless.

The first time you do all the acts, they're pretty challenging in that "click until they die" sort of way. After that they become a chore to endure in order get your character up to a higher level. After beating the game you are presented with the opportunity to beat it once more on a harder difficulty, and once you've completed that, do it again! Such fun has never before been had.

In all fairness to the game, Hardcore can truly add to the game, making it challenging in that your character is actually mortal, it dies, it's dead forever. It injects another level of strategy that is absent from normal play.

PvP, as I said before, it's an unskilled exercise in click-ology. It's fun to show off your character's stats/equipment, but nothing more.

The Bottom Line
Action Adventure game with light sprinkling of RPG elements. Play it once for fun, then play it again to find better items, play it again...and again...lose yourself in making your character better than anyone else's...then bring yourself back and go to work, you slob.

by MA17 (252) on November 15, 2001

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