Mortal Kombat Trilogy

aka: MKT
Moby ID: 2036

DOS version

Not much better than the n64 version

The Good
Okay, I just tried the dos version of this game, and I found out it was no better. There were no positive sides to the game at all!

The Bad
The dos port was a the worst thing I have ever seen. The animations are buggy and incomplete, even worse than the n64 version. The characters look stupid, and quess what? It slows down a whole damn lot with a fatality.

The graphics look as bad as the n64 version, carrying that similar MK3 look that is terribly outdated(back then).

The characters all suck. There all just characters from the first 3 games(stages too). Nothing new, except for jhonny cage, who in a sense is the only "new" character( meaning they didn't just use sprites from earlier games), and he looks stupid, a sign that Midway didn't spend much time making him.

Now, heres a question. If you're going to put all the old characters and stages in the same game, doesnt it make sense to remake them so that they actually LOOK THE SAME!? No, says midway. What ends up happening is the old, choppier graphics of MK2, 1, mix with MK3, and look stupid!

One more thing, this game does not contain 34, 35, whatever, characters. Midway has a problem. Taking one ninja, then swapping the pallette 5 or 6 times DOESNT MAKE A NEW CHARACTER! This goes for the ninja's, cyborgs, and the Kitana Mileena Jade Khameleon group. In this sense, the game only has about 14 characters.

You'd think they would have at lest done this when porting to the DOS, but no.

The Bottom Line
If you are going to make a game containing everything from the first 3, take the stages, remake them. Put proper digitizing and colouring so they look like MK3's characters and stages. Do this to the old characters too, and you have Mortal Kombat Trilogy. What MK released was not MK trilogy. It was a worthless piece of junk on the DOS.

This game deserves my only 0 / 5 given so far. (not worth rating)

by ThE oNe (180) on November 20, 2002

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