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Alice: An Interactive Museum

aka: Alice "I Can't Explain Myself"
Moby ID: 2059

The stage upon which this drama unfolds is a house of twelve rooms that include a gallery, an atelier, a wine cellar and a photo studio, each connected to others by corridors, doors, and even secret passageways. The persistant player will find as well a single exit that opens to the outside world.

A wonderland of striking works of art, interactivity and a compelling adventure game is waiting to be experienced by YOU.

Source:

Unknown Source

Follow the White Rabbit to a Very Strange Land

The transcendent of Alice was created through the cooperation of artists in three fields - the painter Kuniyoshi Kaneko, the musician Kazuhiko Kato and the computer-graphics artist Haruhiko Shono. The theme of this unusual collaboration effort derives from Lewis Carroll's Alice's Adventures in Wonderland and Through the Looking-Glass. Kaneko provided numerous of those of his pictures that have been influenced by Alice's world and Kato contributed the music. With these as his material, Shono has created an elaborate interactive environment.

The stage upon which this drama unfolds is a house of twelve rooms that include a gallery, an atelier, a wine cellar and a photo studio, each connected to others by corridors, doors, and even secret passageways. The persistent player will find as well a single exit that opens to the outside world.

There is also hidden throughout the twelve rooms a deck of playing cards. On each card is a message that will enable you to unlock the mysteries of Alice's world.

A wonderland of striking works of art, interactivity and a compelling adventure game is waiting to be explored by YOU.

Source:

Back Cover - Windows 3.x


Contributed by Xoleras, Jackie T.


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