Commander Keen 3: Keen Must Die!

aka: Commander Keen: "Invasion of the Vorticons" - Episode Three: Keen Must Die!
Moby ID: 218

DOS version

Keen wraps up his first major adventure. Bonus: A boss fight!!

The Good
Third and last of Keen's original "Invasion of the Vorticons" trilogy. This time Keen decides to go all out and heads for the Vorticon homeworld to kick their asses and see who's behind all the earth invasion plots... The answer will be pretty interesting to little Billy Blaze, and it will provide the closest thing to an actual boss battle in the entire series, an entire level in which you have to beat your nemesis in his giant robot thingie, sort of like Metal Gear Solid only without the crap.

Seeing as how the game now takes place on the Vorticon homeland, the levels are much more detailed and populated, with plenty of new enemies like the Vorticon Ninjas and those weird singing thingies. The levels span cities, military instalations, houses, temples and all sort of weird places and for a change, the levels often include serious challenges and many secrets that can or cannotbe tackled depending on how you feel. In fact, some levels often have different ways of completing them, usually going for the big challenge, or taking the wuss-route and finishing them with a minimum of trouble.

The Bad
Probably too challenging, at least for me.

The Bottom Line
Keen closes his first game series with an all-out bash of platforming gameplay that ends with the coolest level in the series (I wonder why they didn't do this again on the later games...). The game just takes everything you grasped at in the later games and throws them to you into a well-designed, fun and challengin platforming classic.

by Zovni (10504) on March 26, 2003

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