🕹️ New release: Lunar Lander Beyond

Commander Keen 4: Secret of the Oracle

aka: Commander Keen IV, Commander Keen IV: The Secret of the Oracle, Commander Keen in ... "Goodbye, Galaxy!": Keen Episode Four - Secret of the Oracle
Moby ID: 219

DOS version

Commander Keen: The Next Generation

The Good
Having completed the ¨Invasion of the Vorticons¨ saga and proving that platformers could exist on the PC, id moved things up a little with Keen 4, and provided a whole new look and feel thanks to a way more advanced graphics engine and improved computing power.

The new engine handles much more resolution and detail, not to mention much faster scrolling and animations. This allows the perspective to get much closer to Keen and his world, and even goes as far as to faking a little perspective and giving an almost isometric look to the levels, which makes them much more attractive and are by-the way fully populated with weird and quirky aliens each lovingly animated and out to get Keen one way or another. Keen himself looks much more realistically proportioned and detailed (complete with idle animations and much more facial detail) but neither he nor his world lose that cartoony look that makes the game so enjoyable.

Gameplay-wise one would expect things to get much more cramped up with the smaller view area, but the layout of the levels adjust to the new engine perfectly, and there is still plenty of room to jump around and collect items in classic Keen fashion, only now there are more invisible platforms and similar secrets as well as other gravity defying trinkets. Keen himself holds his old arsenal of moves from the original trilogy (which weren´t that much to be honest) and adds some new feats like the skill to look up and down to show you more of the levels, and the kickass ability to hang on to ledges when jumping, as well as climbing poles and such, feats that do nothing but improve the already solid gameplay.

Soundwise things go up another notch, with full adlib music support as well as the usual amount of quirky and cutesy sfxs, and the game now sports a much more polished interface that simulates Keen´s wrist-watch computer, complete with a fully functional pong game to pass the time!!

The Bad
Nothing much, except it´s "same old, same old"... the new look and polish definetively makes it feel like a new game, but there´s no denying that things are starting to feel slightly too familiar by now.

The Bottom Line
Looking back I think the best way one can sum up this new chapter in the keen series is that things now really take a turn for the professional. While the gameplay and all had always been solid, the previous games just couldn´t shake that feeling of amateur shareware-ness evident in the production values and misc. elements such as the interface. From Keen 4 on we are on to the next stage of evolution into commercially-viable, fully professional entertainment. Begginers to CK should probably start here.

by Zovni (10504) on April 5, 2003

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