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Blood Omen: Legacy of Kain

aka: Kain the Vampire, The Pillars of Nosgoth
Moby ID: 2207

PlayStation version

The <b>B E S T</b> Vampire game in existence. Pure evil! Muahahahahahahaha!

The Good
Movies had Bram Stoker's Dracula and Interview with a Vampire. Windows had Vampire: The Masquerade. Play Station had Blood Omen: Legacy of Kain. Well, yes it was later introduced to Windows but I have a policy: STAY OUT OF EACH OTHER'S PLATFORM!

Uh...erm...yes. Got that out. Back to the game. Blood Omen: Legacy of Kain was an extremely interesting game. It had features that would envy the average game:

  • A great storyline on how Kain the Noble became Kain the Lord of Vampires and much more. Though the intro was kind of weak (about Kain himself, I mean), truthfully said.
  • Exquisite graphics...not the greatest of graphics tell you the truth, but they made it such a way that it was well suited for the game: Dark, dark and (you guessed it) dark. Black and red, Soothing really.
  • Difficulty: Ouch. Yes, I must admit the game was quite difficult. But of course we veterans (ahem) only play the hardest level. Anything less is only for (censored). Itā€™s NOT the most difficult game one will ever play, but not as difficult to get you too frustrated and provoking to kick your leg through the TV screen.
  • Great variation of spells and weapons. Now this game introduced a great innovation in weapons, spells and armor. How so? Well, just because you get a new weapon or new spell doesn't mean you stop using the old ones. One uniqueness of this game is that (mostly) every weapon, armor, and spell have there own uniqueness. Each have their own use situated for different events. In addition to different animation approaches. Example: Letā€™s say you want to just ā€˜mowā€™ down your enemies. The double-bladed axe would be great for that purpose ā€“ twirling your axe like Tasmanian Devil gone Barbarian - and combining that with the Flesh Armor (nice name, eh ā€“ Flesh?), you donā€™t have to suck their blood. The armor does it for you. Or if you prefer the ā€˜conventionalā€™ approach (my favorite), you can ā€˜whackā€™ them senseless with your spiked mace (would love to see the close-up) of which they donā€™t die, they just sort of stand there until you honor them with a bit to the neck.
  • Yes, you just got to love the different variations on how to kill someone. Thatā€™s where the spells and items come in. Forget shooter action games ā€“ they all either die by bullet or bomb. Now with spells (and items ā€“ basically magic items) on the other hand, you can for example ā€˜Implodeā€™ them ā€“ See their guts blow up from inside. Blood Shower? Imagine what a spell with this name can do? Muahahahaha! Yes, give me 10, 20, 100 enemies. With this spells you suck the blood out of them simultaneously. You just got to see all the blood flying from different directions to your mouth. Refreshing spell really. Pentalich Tarots ā€“ Canā€™t make up your mind? Let fate do it for you! Cards with random death sentences! (Each card sold separatelyā€¦hehe)
  • Sound. Ahā€¦music to your ears of helpless victims screaming awaiting their final doom. Fabulous sound especially the sound of bloodā€¦lots of blood. Muahahaha!
  • Amoral. Evil. Sadistic. You name it. This game has all of that, but enough as not to offend anyone. Genius really. Pure genius.

    **The Bad**
    Not enough blood. Bram Stoker's Dracula the Movie didn't have enough blood in it either. Muahahahaha! But honestly, the puzzles can get pretty frustrating sometimes (but still not frustrating enough to whack the console). Good thing we have internet now. Viva la Walkthrough! Though I didn't have it back then (sigh).

    **The Bottom Line**
    I can see you in red...dripping red. Uh...ehem. Yes, great game. Worth every penny. Muahahahahahahaha! (sorry had to say that)

by Indra was here (20755) on May 14, 2004

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